Who Dunnit

This article is about the 1995 pinball machine. For other uses, see Whodunit (disambiguation).
Who Dunnit

Manufacturer Midway Manufacturing Company
Release date 1995
Programmer(s) Dwight Sullivan
Artwork Linda Deal, Paul Barker
Mechanics Zofia Bil
Music Paul Heitsch
Sound Paul Heitsch
Production run 2,416 units

Who Dunnit is a Midway Games pinball machine with a 1940s style and murder mystery theme. The playfield features up to five different murder mysteries by revealing clues by sending the ball to an elevator, phone, or slot machine. The machine accepts up to four players, and features 4-ball play.[1]

Rules

The aim of the game is to solve 5 murder mysteries by interrogating suspects and finding evidence before heading to the Roof in the game to catch the killer. There can be a maximum of 4 balls in play at any time, and can support up to 4 players. There are five "balls", but once they are all exhausted, the player can have an extra 3 "balls" by inserting a credit. If the player gets their initials on the high scores list, they may be awarded 1 free go (or 2 free goes if they manage to get enough points to become Grand Champion).[2]

Suspects

There are 4 suspects and 1 victim during a case, the suspects names are mainly Tony, Victoria, Butler (previously known as Walther), Bruno (previously known as Tex) and Trixie. If the player chooses the wrong suspect, they will say "Sorry, I have an alibi," following by a 20, 30 or 40 million "Suspect Eliminated" bonus. A hint on finding the killer is that all suspects will talk about the killer unless they ARE the killer.

Mystery Slots

Occasionally, "mystery slots" will appear on the screen. The slots will then stop on images not unlike an ordinary slots machine. Depending on what combinaion the player gets, they will then receive a varying amount of points. The combinations are:

The Roof

The Roof is the segment of "Tony's Palace" where the catching of the killer takes place. Once the player picks the correct suspect, the player arrives at the Roof, where they have to shoot the ball up the "taxi chase". Once that has been accomplished, the player has to shoot the ball into the "phone", and once that has been done, a four ball multiball (as opposed to the normal three ball) occurs.

Digital Versions

Digital versions of this game had been legally released on The Pinball Arcade on multiple platforms.

References

  1. Internet Pinball Database
  2. The credits or "go" "goes" here are variable and set by the owner/operator. Up to four credits may be awarded for a new high score and as little as none.