W.I.T.C.H. (video game)
W.I.T.C.H. | |
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Developer(s) | Climax Group |
Publisher(s) | Disney Interactive |
Platform(s) | Game Boy Advance |
Release date(s) | |
Genre(s) | Action, magical girl, platform |
Mode(s) | Single player |
Distribution | Cartridge |
W.I.T.C.H. is a platform game for the Game Boy Advance, released in Europe]in October 2005 by Disney Interactive and in North America nearly a year later, in September 2006, through Buena Vista Games. The game starts with Hay Lin, one of the five main protagonists, having a vision.[1] The W.I.T.C.H. Guardians Will, Irma, Taranee, Cornelia and Hay Lin embark on a mission to defeat the series' antagonist, Prince Phobos.
Each Guardian has the ability to fly as well as two unique elemental powers. Players are able to switch between the Guardians at any time, including after activating a certain power of one Guardian before combining her powers with the next. However, using elemental powers and flying drains energy from the Heart of Kandrakar meter displayed at the top of the screen, above the health meter. Likewise, when characters endure damage bars from the health meter are lost. The game spans 20 levels.
Although the box art resembles the look of the characters in the comic book, the game's storyline and graphics are based on the animated television series based on the comic, also called W.I.T.C.H..
References
- ↑ Disney Interactive (2005). W.I.T.C.H. Instruction Booklet. Game Boy Advance.