V-Play Game Engine

V-Play Game Engine
Initial release December 12, 2012
Stable release 2.0.3 / June 30, 2014
Development status Active
Operating system Microsoft Windows, Mac OS X, Linux
Platform iOS, Android, Microsoft Windows, Mac OS X
Type Game engine
License Proprietary commercial software
Website Official V-Play Game Engine website

V-Play is a 2D cross-platform game engine, designed to develop games for both mobile and desktop platforms.[1][2][3][4]

Architecture

Qt (software) is well known as a C++ framework that simplifies cross-platform development, because it abstracts platform differences like timers, threads, storage, networking, rendering, and multimedia. Traditionally, Qt is most popular for native desktop applications. Some examples that have been built with Qt include VLC Media Player, Skype and Autodesk Maya – all of them make use of the GUI module which allows the creation of native-looking applications with a single source code base. Since the rise of mobile platforms and the financial success of mobile app stores, Qt also reaches into these market segments. Since Digia’s takeover from former Qt maintainer Nokia, Qt is no longer bound to proprietary platforms and is being actively developed to support new platforms.[5] V-Play also supports BlackBerry.[6] The engine is specifically for cross-platform 2D games.[7]

V-Play uses Qt as its core and offers components and plugins on top of it, which are essential for developing (mobile) games.

Engine Features

Third Party Plugins

Games

Numerous commercial titles have also been built using V-Play.

V-Play Game Network

The V-Play Game Network is a cross-platform gaming service that allows players around the world to compare game highscores and achievements. Players can also challenge each other across multiple platforms and share their progress on Facebook on all supported platforms.

Supported Platforms

V-Play can export games for multiple platforms under its pricing model.[13][14]

References

External links