This article describes the music and the technology behind the Unreal series of games.
Unreal
All tracks written by Straylight Productions and Michiel van den Bos.[1] Additionally there are some music tracks which were included in the game but were not used in the original game alone, such as "Opal" and "Morose". Some of these unused tracks were, however, used in Return to Na Pali. The original 20-track album, which lasts an hour, is merely a sample of the game's full 32-tune soundtrack. It was released in May 1998 by Epic MegaGames.[2][3]
Unreal features music in the UMX file format.
Composers
Track listing
NOTE: This is the tracklist of the game's full 32-tune soundtrack which, with MOD subtunes included (action, tension and heartbeat), plays for well over two hours. The last three bonus-tracks were used only in Unreal Tech Demo, released in 1995, three years before the actual release of the game.
|
1. |
"Unreal - Main Title" | Alexander Brandon & Michiel van den Bos |
4:41 |
2. |
"Flight Castle (Unreal Menu)" | Alexander Brandon |
0:48 |
3. |
"Chizra" | Alexander Brandon & Michiel van den Bos |
3:57 |
4. |
"Hub 7 (Crater)" | Michiel van den Bos |
3:06 |
5. |
"Shared Dig" | Alexander Brandon |
2:34 |
6. |
"Dusk Horizon" | Alexander Brandon |
2:29 |
7. |
"Bluff Eversmoking" | Michiel van den Bos |
3:57 |
8. |
"Hub 4" | Michiel van den Bos |
3:30 |
9. |
"Hub 5" | Michiel van den Bos |
3:45 |
10. |
"Guardian" | Alexander Brandon |
1:43 |
11. |
"Hub 2" | Michiel van den Bos |
3:03 |
12. |
"Isotoxin" | Andrew Sega |
4:08 |
13. |
"Nightvision" | Alexander Brandon |
2:54 |
14. |
"Unreal #9" | Michiel van den Bos |
3:24 |
15. |
"Nali Chant" | Alexander Brandon |
2:42 |
16. |
"Unreal #7" | Michiel van den Bos |
3:38 |
17. |
"Return to Na Pali" | Alexander Brandon & Michiel van den Bos |
3:26 |
18. |
"Unreal #13" | Michiel van den Bos |
3:57 |
19. |
"Unreal #16" | Michiel van den Bos |
3:05 |
20. |
"ALF (Opal)" | Alexander Brandon & Michiel van den Bos |
2:05 |
21. |
"SETI" | Michiel van den Bos |
3:50 |
22. |
"All Hallows Sunset" | Alexander Brandon |
2:14 |
23. |
"Hub 3 (Spire)" | Michiel van den Bos |
3:30 |
24. |
"Surfacing" | Alexander Brandon |
5:25 |
25. |
"Erosion" | Dan Gardopée |
5:19 |
26. |
"Crypt" | Alexander Brandon |
4:12 |
27. |
"Vortex Rikers" | Alexander Brandon |
2:16 |
28. |
"Wargate" | Alexander Brandon |
2:25 |
29. |
"Warlord Theme" | Alexander Brandon & Michiel van den Bos |
2:27 |
30. |
"Queen of Death (End Level)" | Alexander Brandon & Michiel van den Bos |
13:13 |
31. |
"Extreme End" | Alexander Brandon |
1:24 |
32. |
"Unreal Euro Dance Mix" | Alexander Brandon & Bryan Rudge |
2:52 |
Bonus tracks
|
1. |
"Unreal Tech Demo 95 Song 1" | Unknown |
3:24 |
2. |
"Unreal Tech Demo 95 Song 2" | Unknown |
1:52 |
3. |
"Unreal Tech Demo 95 Song 3" | Unknown |
3:57 |
Unreal Tournament
Also known as UT'99 and UT GOTY. The soundtrack of this game was done in tracker music,[4] instead of the CD music used in Quake II, which resulted in good quality music and less size. There was never an official soundtrack, but a lot of people obtained it directly from the game (it was in Impulse Tracker format inside the UMX packages) and converted it to more popular formats.
The music was composed by Straylight Productions with Alexander "Siren" Brandon at its head, and Michiel van den Bos.
Composers
Identifiers
In the UT'99 soundtrack, identifiers were inside the files (artist name, company, group, etc.), and they were visible only using a tracker program.
Tracklist
NOTE: There is no established track order. The order shown here is the same as the music played during the single player campaign. Also, there are five more tracks, but they are considered duplicated by most people since they don't change too much from the originals.
|
1. |
"Opening" | Alexander Brandon & Michiel van den Bos |
1:23 |
2. |
"Menu" | Alexander Brandon |
2:00 |
3. |
"The Course" | Michiel van den Bos |
4:28 |
4. |
"Nether Animal" | Michiel van den Bos |
5:00 |
5. |
"Into the Darkness" | Alexander Brandon |
2:43 |
6. |
"Mechanism Eight" | Andrew Sega |
6:14 |
7. |
"Run" | Michiel van den Bos |
4:29 |
8. |
"Mission Landing" | Michiel van den Bos |
4:13 |
9. |
"FireBR (Fire Breath)" | Tero Kostermaa & Kai-Eerik Kompaa |
3:15 |
10. |
"Lock" | Alexander Brandon |
2:44 |
11. |
"Foregone Destruction" | Michiel van den Bos |
4:14 |
12. |
"BotMCA #10" | Michiel van den Bos |
4:12 |
13. |
"Razorback" | Peter Hajba |
4:43 |
14. |
"Cannonade" | Michiel van den Bos |
1:55 |
15. |
"Enigma" | Dan Gardopée |
3:24 |
16. |
"Save Me" | Alexander Brandon |
1:51 |
17. |
"Underworld 2" | Alexander Brandon |
3:09 |
18. |
"Seeker" | Dan Gardopée |
3:26 |
19. |
"Skyward Fire" | Michiel van den Bos |
4:56 |
20. |
"Colossus" | Michiel van den Bos |
4:17 |
21. |
"BotPack #9" | Michiel van den Bos |
4:49 |
22. |
"Go Down" | Alexander Brandon |
2:59 |
23. |
"Three Wheels Turning" | Alexander Brandon |
2:25 |
24. |
"SuperFist" | Alexander Brandon |
1:57 |
25. |
"Phantom" | Alexander Brandon & Michiel van den Bos |
5:50 |
26. |
"Organic" | Alexander Brandon |
3:03 |
27. |
"Room of Champions" | Alexander Brandon |
2:15 |
28. |
"Ending" | Alexander Brandon |
1:09 |
Unreal Tournament 2003
Instead of the original Unreal Tournament tracked music, this time Ogg Vorbis format was used for music.
Composers
- Kevin Riepl[5] (tracks named KR-)
- Starsky Partridge (tracks named Level#)
Track listing
|
1. |
"Assault" | Kevin Riepl |
2:00 |
2. |
"Chemical Burn" | Kevin Riepl |
2:00 |
3. |
"DeathMatch 1 (DM1)" | Kevin Riepl |
2:00 |
4. |
"Ending Sequence" | Kevin Riepl |
1:33 |
5. |
"From Below V2" | Kevin Riepl |
1:59 |
6. |
"Ghosts of Anubis" | Kevin Riepl |
2:02 |
7. |
"Hell" | Kevin Riepl |
2:00 |
8. |
"Infernal Realm" | Kevin Riepl |
2:00 |
9. |
"Jug's Entrance" | Kevin Riepl |
1:00 |
10. |
"Level1" | Starsky Partridge |
7:02 |
11. |
"Level2" | Starsky Partridge |
5:48 |
12. |
"Level3" | Starsky Partridge |
3:10 |
13. |
"Level4" | Starsky Partridge |
4:37 |
14. |
"Level5" | Starsky Partridge |
5:47 |
15. |
"Level6" | Starsky Partridge |
5:31 |
16. |
"Level7" | Starsky Partridge |
4:48 |
17. |
"Level8" | Starsky Partridge |
3:38 |
18. |
"Level9" | Starsky Partridge |
4:21 |
19. |
"Level10" | Starsky Partridge |
4:49 |
20. |
"Level11" | Starsky Partridge |
4:01 |
21. |
"Level12" | Starsky Partridge |
4:58 |
22. |
"Level13" | Starsky Partridge |
4:34 |
23. |
"Menu 1" | Kevin Riepl |
1:55 |
24. |
"Menu Music" | Kevin Riepl |
1:32 |
25. |
"MenuMusic V2" | Kevin Riepl |
1:36 |
26. |
"UT2003 Menu" | Kevin Riepl |
1:31 |
27. |
"Merc's Entrance" | Kevin Riepl |
1:16 |
28. |
"Pharaoh's Revenge" | Kevin Riepl |
2:00 |
29. |
"Sniper Time" | Kevin Riepl |
2:01 |
30. |
"Stage Music" | Kevin Riepl |
0:53 |
31. |
"Tomb of Horus" | Kevin Riepl |
2:02 |
32. |
"Wasteland" | Kevin Riepl |
1:58 |
Unreal Championship
The music for Unreal Championship was composed by Starsky Partridge.[6] Since Unreal Championship was ported from Unreal Tournament 2003, it contains tracks from UT2003.
Track listing
|
1. |
"Level1" | Starsky Partridge |
7:02 |
2. |
"Level2" | Starsky Partridge |
5:47 |
3. |
"Level3" | Starsky Partridge |
3:14 |
4. |
"Level4" | Starsky Partridge |
4:36 |
5. |
"Level5" | Starsky Partridge |
5:48 |
6. |
"Level6" | Starsky Partridge |
5:31 |
7. |
"Level7" | Starsky Partridge |
4:48 |
8. |
"Level8" | Starsky Partridge |
3:35 |
9. |
"Level9" | Starsky Partridge |
4:21 |
10. |
"Level10" | Starsky Partridge |
4:49 |
11. |
"Level11" | Starsky Partridge |
3:35 |
12. |
"Level12" | Starsky Partridge |
4:58 |
13. |
"Level13" | Starsky Partridge |
4:48 |
14. |
"Level14" | Starsky Partridge |
4:24 |
15. |
"Level15" | Starsky Partridge |
3:40 |
16. |
"Level16" | Starsky Partridge |
4:15 |
17. |
"MenuMusic" | Starsky Partridge |
3:39 |
18. |
"Victory" | Starsky Partridge |
0:29 |
Unreal II: The Awakening
Most of the music files of Unreal II use DirectMusic, and only the cutscenes use OGG Vorbis format. There are some additional music tracks that were not used in the game. Overall the music is very cinematic and uses much effects.
Composers
Track listing
|
1. |
"Intro" |
1:56 |
2. |
"Atlantis Theme" |
1:41 |
3. |
"Avalon briefing" |
0:46 |
4. |
"Return from Avalon" |
0:48 |
5. |
"Sanctuary" |
5:46 |
6. |
"Sanctuary Crash Site" |
0:32 |
7. |
"Hell Beginning" |
0:42 |
8. |
"PA_Hell_Part1" |
3:58 |
9. |
"PA_Hell_Part2" |
2:45 |
10. |
"Return from Hell" |
0:32 |
11. |
"Acheron Beginning" |
1:05 |
12. |
"Acheron" |
3:22 |
13. |
"Return from Acheron" |
0:34 |
14. |
"Idle" |
1:38 |
15. |
"Sulferon" |
4:04 |
16. |
"Kalydon" |
5:14 |
17. |
"Ambient" |
1:27 |
18. |
"Drakk theme" |
3:28 |
19. |
"Drakk Awakening" |
1:01 |
20. |
"Drakk Boss" |
3:00 |
21. |
"Underwater" |
2:06 |
22. |
"Battle" |
1:53 |
23. |
"Hawkins death" |
1:51 |
24. |
"Unreal 2" |
0:52 |
25. |
"Skaarj Theme" |
1:54 |
26. |
"Credits" |
5:12 |
Unreal Tournament 2004
Like Unreal Tournament 2003, OGG Vorbis format was used for music. Some of the tracks used in Unreal Tournament 2004 are from Unreal Tournament 2003.
Composers
Identifiers
Each song of the soundtrack has an identifier in the filename. That tells who did the song.
- "SDG-" Sound Design Group - Will Nevins
- "KR-" - Kevin Riepl
- "Level#" - Starsky Partridge
Tracklist
CD1:
|
1. |
"Intro" | Kevin Riepl |
3:12 |
2. |
"Menu UT2K3" | Kevin Riepl |
1:31 |
3. |
"Menu UT2K4" | Kevin Riepl |
4:14 |
4. |
"Menu UT2K4 Version 2" | Kevin Riepl |
1:36 |
5. |
"Intro UT2K4 Version 2" | Kevin Riepl |
2:05 |
6. |
"Menu" | Kevin Riepl |
1:55 |
7. |
"Mercs Entrance" | Kevin Riepl |
1:16 |
8. |
"Jugs Entrance" | Kevin Riepl |
1:00 |
9. |
"Level 2" | Starsky Partridge |
5:48 |
10. |
"Level 3" | Starsky Partridge |
3:09 |
11. |
"Level 5" | Starsky Partridge |
5:47 |
12. |
"Level 6" | Starsky Partridge |
5:31 |
13. |
"Level 7" | Starsky Partridge |
4:48 |
14. |
"Level 8" | Starsky Partridge |
3:38 |
15. |
"Level 9" | Starsky Partridge |
4:21 |
16. |
"Level 11" | Starsky Partridge |
3:35 |
17. |
"Level 13" | Starsky Partridge |
4:34 |
18. |
"Level 15" | Starsky Partridge |
3:40 |
19. |
"Level 16" | Starsky Partridge |
4:16 |
20. |
"Stage" | Kevin Riepl |
0:53 |
CD2:
|
1. |
"Absolute Zero" | Kevin Riepl |
2:59 |
2. |
"Action 1" | Kevin Riepl |
3:08 |
3. |
"Action 2 Version 2" | Kevin Riepl |
3:34 |
4. |
"Action 3" | Kevin Riepl |
2:59 |
5. |
"Assault" | Kevin Riepl |
2:00 |
6. |
"Atlantis" | Kevin Riepl |
3:03 |
7. |
"Chemical Burn" | Kevin Riepl |
2:00 |
8. |
"City" | Kevin Riepl |
4:03 |
9. |
"Collision Course" | Kevin Riepl |
2:00 |
10. |
"Conduit Version 2" | Kevin Riepl |
3:00 |
11. |
"Convoy" | Kevin Riepl |
4:05 |
12. |
"Corrugation Rise" | Kevin Riepl |
3:07 |
13. |
"DM1" | Kevin Riepl |
2:00 |
14. |
"From Below Version 2" | Kevin Riepl |
1:59 |
15. |
"Ghosts of Anubis" | Kevin Riepl |
2:02 |
16. |
"Glacier" | Kevin Riepl |
3:00 |
17. |
"Hell" | Kevin Riepl |
2:00 |
18. |
"HyperBlast Redux" | Kevin Riepl |
3:13 |
19. |
"Infernal Realm" | Kevin Riepl |
2:00 |
20. |
"Infiltrate" | Kevin Riepl |
2:00 |
21. |
"Junkyard" | Kevin Riepl |
4:01 |
22. |
"Metallurgy" | Kevin Riepl |
3:05 |
23. |
"Morpheus 3" | Kevin Riepl |
3:02 |
CD3:
|
1. |
"Pharaoh's Revenge" | Kevin Riepl |
2:00 |
2. |
"Rankin" | Kevin Riepl |
3:12 |
3. |
"Robot Factory" | Kevin Riepl |
4:01 |
4. |
"Roughinery" | Kevin Riepl |
3:02 |
5. |
"Serenity" | Kevin Riepl |
3:00 |
6. |
"Skaarj Assault" | Kevin Riepl |
3:00 |
7. |
"Sky Scraper" | Kevin Riepl |
2:01 |
8. |
"Slaughter" | Kevin Riepl |
2:20 |
9. |
"Sniper Time" | Kevin Riepl |
2:00 |
10. |
"Sulphur" | Kevin Riepl |
2:58 |
11. |
"Tomb of Horus" | Kevin Riepl |
2:01 |
12. |
"WasteLand" | Kevin Riepl |
1:58 |
13. |
"Onslaught 1" | Will Nevins |
3:48 |
14. |
"Onslaught 2" | Will Nevins |
3:57 |
15. |
"Onslaught 3" | Will Nevins |
6:12 |
16. |
"Onslaught 4" | Will Nevins |
3:21 |
17. |
"Onslaught 5" | Will Nevins |
4:09 |
18. |
"Onslaught 6" | Will Nevins |
4:25 |
19. |
"Onslaught 8" | Will Nevins |
3:24 |
20. |
"Ending Sequence" | Kevin Riepl |
1:33 |
Unreal Championship 2: The Liandri Conflict
The music for Unreal Championship 2 was composed by Kevin Riepl. Many of the tracks were named after the map they appear in.
Track listing
|
1. |
"Abydos" | Kevin Riepl |
2:20 |
2. |
"Acid Rain" | Kevin Riepl |
2:28 |
3. |
"Adoratrice" | Kevin Riepl |
2:06 |
4. |
"Arctic Decay" | Kevin Riepl |
2:34 |
5. |
"Ascension Conclusion" | Kevin Riepl |
2:12 |
6. |
"Axon" | Kevin Riepl |
2:24 |
7. |
"Bakhu Ruins" | Kevin Riepl |
2:17 |
8. |
"Cancer" | Kevin Riepl |
2:43 |
9. |
"Cenotaph" | Kevin Riepl |
2:22 |
10. |
"Cold Fusion" | Kevin Riepl |
2:18 |
11. |
"Columns" | Kevin Riepl |
2:05 |
12. |
"Deep Core" | Kevin Riepl |
2:22 |
13. |
"Descension" | Kevin Riepl |
3:31 |
14. |
"Gauntlet" | Kevin Riepl |
2:15 |
15. |
"Khepri" | Kevin Riepl |
2:06 |
16. |
"Legacy (Anubis Fights Selket)" | Kevin Riepl |
2:26 |
17. |
"Nakhti Ruins" | Kevin Riepl |
2:36 |
18. |
"Nakhti Temple" | Kevin Riepl |
2:00 |
19. |
"Nu Battle" | Kevin Riepl |
2:24 |
20. |
"Recoil" | Kevin Riepl |
2:29 |
21. |
"Temple Udjat" | Kevin Riepl |
2:04 |
22. |
"Tournament Fanfare" | Kevin Riepl |
0:56 |
23. |
"Transistor" | Kevin Riepl |
2:14 |
24. |
"UC2 Theme (UT Theme Redux)" | Kevin Riepl |
1:57 |
Unreal Tournament 3
Unreal Tournament 3: The Soundtrack was composed by Jesper Kyd and Rom Di Prisco.[11] According to UT3's Audio Director Mike Larson, after the more orchestral music of UT2003 and UT2004 it became clear that "an overwhelming majority of users" preferred the original UT music.[12] This, and the wish to make a clear distinction between the UT series and Gears of War led to the decision to return to electronica. Most of the tracks are remixes of original UT99 tracks, or feature small samples from UT tracks. Some of the music that can be heard in game or on cutscenes is not present in those 2 CDs; they are reported as "Others", which were composed by Kevin Riepl. UT3 features both music in the Ogg Vorbis format as well as dynamic music of an unknown format.
According to IGN, Di Prisco's work in Unreal Tournament 3 is influenced by a variety of electronic music periods and artists, such as Vangelis, Tangerine Dream, William Orbit, Orbital, and Roni Size. The Crystal Method, Kraftwerk and Peter Gabriel are also mentioned as influences on the soundtrack.[13]
Composers
Tracklist
CD1:
|
1. |
"Unreal Tournament Theme (UT3 Remix)" | Rom Di Prisco |
2:04 |
2. |
"Unreal Tournament Title (UT3 Remix)" | Rom Di Prisco |
3:37 |
3. |
"Tactical Agenda" | Rom Di Prisco |
4:51 |
4. |
"Onslaught 1 (UT3 Remix)" | Rom Di Prisco |
4:29 |
5. |
"Mekalopolis" | Rom Di Prisco |
5:39 |
6. |
"Skyward Fire (UT3 Remix)" | Rom Di Prisco |
5:07 |
7. |
"Afterburn" | Rom Di Prisco |
4:09 |
8. |
"Go Down (UT3 Remix)" | Rom Di Prisco |
3:14 |
9. |
"Quantum Velocity" | Rom Di Prisco |
5:01 |
10. |
"Foregone Destruction (UT3 Remix)" | Rom Di Prisco |
5:04 |
11. |
"Suborbital Graviton" | Rom Di Prisco |
3:26 |
12. |
"Skylab 9000" | Rom Di Prisco |
4:07 |
13. |
"Deploy and Assault" | Rom Di Prisco |
3:54 |
14. |
"Defector" | Rom Di Prisco |
4:36 |
15. |
"Firestorm" | Rom Di Prisco |
5:16 |
16. |
"Mechanism Eight (UT3 Remix)" | Rom Di Prisco |
3:35 |
17. |
"Plasma Oscillator" | Rom Di Prisco |
3:52 |
18. |
"Frozen Babylon" | Rom Di Prisco |
3:37 |
CD2:
|
1. |
"Unreal Tournament Title (UT3 Reconstruction)" | Jesper Kyd |
2:54 |
2. |
"Lockdown" | Jesper Kyd |
4:50 |
3. |
"To the Death" | Jesper Kyd |
6:03 |
4. |
"Robo Mall" | Jesper Kyd |
8:58 |
5. |
"Necris Attacks" | Jesper Kyd |
4:05 |
6. |
"Outpost" | Jesper Kyd |
4:58 |
7. |
"Tactical Agenda (Nanoblack Remix)" | Rom Di Prisco |
3:44 |
8. |
"Nekrimanci" | Rom Di Prisco |
4:40 |
9. |
"Sanktuary" | Rom Di Prisco |
4:28 |
10. |
"Necris Attacks (Extended Version)" | Rom Di Prisco |
6:22 |
11. |
"Outpost (Extended Version)" | Rom Di Prisco |
6:37 |
12. |
"Tactical Agenda (Jade Dragon Remix)" | Rom Di Prisco |
4:15 |
13. |
"Bushido" | Rom Di Prisco |
4:05 |
14. |
"Temple of Shambala" | Rom Di Prisco |
4:06 |
15. |
"World of Liandri" | Jesper Kyd |
4:49 |
Others:
|
1. |
"Intro Music" | Kevin Riepl |
3:43 |
2. |
"Intro Alternate" | Kevin Riepl |
3:37 |
3. |
"Tutorial Music" | Kevin Riepl |
1:57 |
4. |
"Necris Attack" | Kevin Riepl |
3:06 |
5. |
"NEG Intercedes" | Kevin Riepl |
1:52 |
6. |
"Malcolm Betrayal" | Kevin Riepl |
1:37 |
7. |
"Conclusion" | Kevin Riepl |
2:44 |
8. |
"KR-UT3-Coret" | Kevin Riepl |
6:51 |
9. |
"KR-UT3-Strident" | Kevin Riepl |
6:58 |
References
- ↑ "Mirsoft - World of game music". Mirsoft. Retrieved 2014-08-15.
- ↑ Hammond, Joe. "Unreal Original Soundtrack :: Review by Joe Hammond". Game Music Online. Retrieved August 30, 2014.
- ↑ "Unreal (Original soundtrack)". Discogs. Retrieved August 30, 2014.
- ↑ "Document about the music in UT'99 from Alexander Brandon". Retrieved 2009-07-05.
- ↑ "Official Kevin Riepl webpage with information about the soundtracks of UT2003 and UT2004". Retrieved 2009-07-05.
- ↑ "Starsky Partridge - Credits". Moby Games. Retrieved 2 September 2014.
- ↑ 7.0 7.1 7.2 7.3 "Unreal II: The Awakening soundtrack". Mirsoft. Retrieved August 29, 2014.
- ↑ "Brian Min - Video Game credits". Moby Games. Retrieved August 29, 2014.
- ↑ 9.0 9.1 "Unreal II: The Awakening Credits". Moby Games. Retrieved August 29, 2014.
- ↑ Hammond, Joe. "Unreal Tournament III The Soundtrack :: Review by Joe Hammond". Game Music Online. Retrieved August 29, 2014.
- ↑ Anderson, Raian (13 November 2007). "Unreal Tournament III Soundtrack coming". That Videogame Blog. Retrieved 2014-08-03.
- ↑ "Interview with UT3 Audio Director Mike Larson". Retrieved 2009-07-05.
- ↑ D., Spence (December 19, 2007). "Unreal Tournament 3: The Soundtrack". IGN. Retrieved September 4, 2014.
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