Unreal (demo)

Unreal is a demo created by Future Crew in 1992.

History

Unreal was created for the first Assembly demo party, held in Kauniainen, Finland in July 1992.[1] Because the organizers were unable to hook up a PC to their projector, it had to be shown on a TV screen. It won first place in the PC demo competition, defeating Overload by Hysteria. The demo was released to the public in August.

In December 1993, version 1.1 of the demo was released, which added Gravis Ultrasound support and fixed various bugs.

In January 2003, Unreal was captured to video for the MindCandy Volume 1: PC Demos DVD.

Synopsis

The demo is classified as a megademo, in that it consists of several parts, loaded separately, with different music for each part. The soundtrack, made by Skaven and Purple Motion in an early development version of Scream Tracker 3, was a mixture of styles, including orchestral, cinematic, new wave, and ambient pop (the "demomusic" style inspired by artists like Vangelis and Jean-Michel Jarre).

The demo contains the following parts (usually separated with a screen presenting the title of the following part):

Notable firsts

System requirements

The demo states that "[it] requires a 386 computer [and] runs perfectly on a 486/33 MHz [PC] with Tseng Labs SuperVGA". It supports various sound cards, such as the Sound Blaster, Sound Blaster Pro and, in a later version, the Gravis Ultrasound, which became the default choice for the demo.[2]

The demo was made to run in standalone versions of DOS (up to 6.2), and will not run reliably under Windows 95 or later. However, it has been proven to run under the DOSBox emulator, albeit with an error in one part.

Credits

References

  1. "Future Crew". Demozoo. Retrieved 2014-09-04.
  2. Weasel, Wild (November 6, 2011). "Demoscene". Hardcore Gaming 101. Retrieved 2014-09-04.
  3. "Peter Hajba - Biography". Moby Games. Retrieved 2014-09-04.

External links