TwinBee Yahho!: Fushigi no Kuni de Ōabare!! (ツインビーヤッホー! ふしぎの国で大あばれ!!, Tsuin Bī Yahho!: Fushigi no Kuni de Ōabare!!, "TwinBee Yoo-Hoo!: Uproar in Wonderland!!") is a vertical-scrolling shoot-'em-up released by Konami as a coin-operated video game in 1995. It is the third and final game in the TwinBee series released for the arcades. During the same year as its arcade release, the game was released for the PlayStation and Sega Saturn in a two-in-one compilation with its predecessor, Detana!! TwinBee, titled Detana! TwinBee Yahho!. It was later included in the PlayStation Portable compilation TwinBee Portable, released in 2007. Like most games in the TwinBee series, it was released exclusively in Japan, although an unproduced U.S. version was planned under the title of Magical TwinBee.[1]
Gameplay
TwinBee Yahho! differs from Detana!! TwinBee in that the player can adjust their playing style before starting the game to suit their preference. The player begins by choosing between three difficulty settings: Practice, Normal, and Special. Practice course is the game's easiest setting and lasts only three stages, whereas the Special course is the hardest setting and is recommended to expert players. The player will then select between four different "charged shots" (ため撃ち, tame uchi). The regular Charge Shot from Detana! TwinBee is selectable, along with a Charge Punch, a Charge Split (which will cause the player's ship to shoot duplicates of itself), and a Charge Explosion that fires at eight directions at the same time. The player will then choose between two control styles: one which fires the gun with one button and drops bombs with the second, while the other style shoots and drops bomb at the same time with a single button (either button can be used).
Like in previous TwinBee games, there are two kinds of power-ups: bell power-ups obtained from the sky and land power-ups that can be retrieved from destroy ground enemies. The bells can be changed to up to six colors this time (yellow, blue, white, green, red, and pink), each with a unique attribute.[2] GwinBee returns as well as a power-up item, along with the "twin attacks" that can be performed with GwinBee or another player.[3]
Plot
Story
Faraway from Donburi Island (where TwinBee and his friends live) lies a fantastic island known as the Land of Wonders. Its ruler, Queen Melody, has been imprisoned by Archduke Nonsense, who seeks to use the Queen's Harp of Happiness to conquer the world. Flute, a fairy who serves Queen Melody, escapes during the coup d'etat and goes to Donburi island requesting the help of TwinBee and WinBee.[3] TwinBee Yahho! features fully voiced cut-scenes during the game performed by the cast of the TwinBee Paradise radio drama. Story elements from TwinBee Paradise, including names of TwinBee's and WinBee's respective pilots (Light and Pastel), were used for the first time in the games in this installment.
Characters
Stages
- Stage 1
- SISILIA ISLE
- Boss: Parasol Poppins
- Stage 2
- RUINS
- Boss: Fan Fan
- Stage 3
- OVER THE SEA
- Boss: Tirpitz
- Stage 4
- AERIAL CORRIDOR
- Boss: Balloon Brothers
- Stage 5
- WONDER PALACE
- Boss: Electric Doll Emily
- Final Stage
- THE CHASE
Soundtrack
CD Drama Twinbee Yahho! ~Great Rampage in a Mysterious Country!!~ |
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Studio album / Audio drama by Sitar Senoo, Ensoniq Maeda |
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Released |
August 23, 1995 |
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Genre |
Audio drama |
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Length |
59:16 |
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Label |
King |
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The Twinbee Yahho! ~Original Game Sound Track~ was produced by Konami Kukeiha Club and released by King Records on June 7, 1995 in Japan by Konami Music Entertainment, Inc.[4]
A CD titled KUKEIHA CLUB pro-fusion ~TWINBEE YAHHO!~ was released on July 21, 1995.[5] Also, a CD drama named CD Drama Twinbee Yahho! ~Great Rampage in a Mysterious Country!!~ was released on August 23, 1995.[6]
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1. |
"The Melody Was Lost (Opening Demo)" |
0:31 |
2. |
"We're Great ~Yahho! Version~ (Title Demo)" |
1:26 |
3. |
"Let's Challenge! (Difficulty Select BGM)" |
1:04 |
4. |
"Be Prepared! (Equipment Select BGM)" |
0:55 |
5. |
"Twin Flight (1st. BGM ~SISILIA ISLE~)" |
2:35 |
6. |
"Kiss My Parasol (1st. Boss BGM)" |
2:16 |
7. |
"We're Great ~Yahho! Clear Version~ (Stage Clear)" |
0:08 |
8. |
"Sky Swimming (2st. BGM ~RUINS~)" |
3:01 |
9. |
"Love Love Fanfare Typhoon (2st. Boss BGM)" |
1:43 |
10. |
"To the Other Side of the Sea (3st. BGM ~OVER THE SEA~)" |
2:38 |
11. |
"Crazy Tirpitz (3st. Boss BGM)" |
1:58 |
12. |
"Aerial Corridor (4st. BGM ~AERIAL CORRIDOR~)" |
2:58 |
13. |
"Varroom March (4st. Boss BGM)" |
1:36 |
14. |
"Dancing Toys (5st. BGM ~WONDER PALACE~)" |
2:30 |
15. |
"Wonderful Armor (Wonder Wonderful BGM)" |
1:31 |
16. |
"The Plot of Prince Nonsense (Elekidoll Emily Entry BGM)" |
0:47 |
17. |
"Schizoid Doll (Elecdoll Emily BGM)" |
1:52 |
18. |
"In Order to Meet You... (6st. BGM ~THE CHASE~)" |
2:30 |
19. |
"We're Great ~Yahho! Instrumental Version~ (Ending)" |
2:00 |
20. |
"Amazing! (Ranking)" |
1:03 |
21. |
"Surely We Will Meet Again! (Game Over)" |
0:08 |
22. |
"Magical Melody (Unused Staff Roll BGM)" |
2:27 |
23. |
"Original Voice / Sound Effects A La Carte" |
14:45 |
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1. |
"Story 1 [The Fairy Who Came Seeking Help] Part 1 ~The Imprisoned Queen Melody~" |
13:44 |
2. |
"Story 1 [The Fairy Who Came Seeking Help] Part 2 ~The Harp That Fell Into Evil Hands~" |
9:33 |
3. |
"Story 2 [Take Back the Happy Harp!] Part 1 ~Shooting Star Blocking Our Way~" |
10:56 |
4. |
"Story 2 [Take Back the Happy Harp!] Part 2 ~We Shall Beat Prince Nonsense~" |
20:49 |
5. |
"Magical Melody" |
4:14 |
References
External links
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