Timber (programming language)
Timber is a functional programming language descendant from O'Haskell, targeted at embedded real-time systems.
Further reading
- Black, Andrew P.; Carlsson, Magnus; Jones, Mark P.; Kieburtz, Richard; Nordlander, Johan (26 April 2002). "Timber: A Programming Language for Real-Time Embedded Systems". Beaverton, Oregon, USA: Oregon Health & Science University.
- Jones, Mark P.; Carlsson, Magnus; Nordlander, Johan (2002). "Composed, and in Control: Programming The Timber Robot". Oregon Health & Science University.
- Carlsson, Magnus; Nordlander, Johan; Kieburtz, Dick (November 2003). "The Semantic Layers of Timber". Proceedings of First Asian Symposium on Programming Languages and Systems (Beijing, China: Springer).
- Eriksson, Johan (2007). "Embedded Real-Time Software using TinyTimber - Reactive Objects in C" (72). LuleƄ, Sweden: LuleƄ University of Technology. p. 94. ISSN 1402-1757.