There Came an Echo
There Came an Echo | |
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Developer(s) | Iridium Studios |
Platform(s) | PlayStation 4[1] Xbox One Linux OS X Windows |
Release date(s) | 24 February 2015 |
Genre(s) | Real-time Strategy |
Mode(s) | Single player |
There Came an Echo is a real-time strategy title with a heavy narrative focus being developed for release on the PlayStation 4, Linux, OS X, Windows (DRM-free & via Steam) and Xbox One platforms. The player can use a voice control system to direct their units around the battlefield to ensure a tactical advantage over the enemy. The game features voice actors Wil Wheaton and Ashly Burch.
The game was crowdfunded via Kickstarter for $115,569 (USD) by 3,906 backers, the requested budget was $90,000.[2] The game received further investment from Intel to implement Intel's RealSense technology.[3]
Reception
Reception | ||||||
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Hardcore Gamer gave the game a 4 out of 5, saying "Iridium Studios has demonstrated how to properly create something fresh and exciting that encapsulates everything that the indie scene is capable of. Sure, its story can get a bit incoherent, its non-voice controls are awkward, and there are moments of spotty voice-recognition, but the good greatly outweighs what little bad there is."[4]
References
- ↑ http://blog.us.playstation.com/2014/04/10/there-came-an-echo-voice-controlled-strategy-on-ps4/
- ↑ https://www.kickstarter.com/projects/iridiumstudios/there-came-an-echo-0/
- ↑ Eric Johnson (2014-02-04). "Intel Invests in Voice-Controlled Indie Game There Came an Echo". Re/code. Retrieved 2015-02-27.
- ↑ 4.0 4.1 Whittaker, Matt (23 February 2015). "Review: There Came an Echo". Hardcore Gamer. Hardcore Gamer. Retrieved 13 March 2015.