The Witch and the Hundred Knight

The Witch and the Hundred Knight

European cover art
Developer(s) Nippon Ichi Software
Publisher(s) NIS America
Artist(s) Character Designer
Takehito Harada[1]
Composer(s) Tenpei Sato[1]
Platform(s) PlayStation 3
Release date(s)
Genre(s) Action role-playing game
Mode(s) Single-player
Distribution Blu-ray Disc

The Witch and The Hundred Knight (魔女と百騎兵 Majo to Hyakkihei) is an action role-playing video game that was developed and published by Nippon Ichi Software exclusively for the PlayStation 3 in 2013.

Gameplay

The game is stage-based. However, once a stage is cleared, the player can revisit and find paths to new stages and areas. The character's main base of operations is Metallia's house in Niblhenne Swamp. Once the player departs from the swamp, they will be allowed to explore a large, semi-open world. However, the player cannot warp to any location until they activate a Pillar. If the player is KO'ed while exploring, they will return to Metallia's house and forfeit any items they acquired during their adventure. In addition to accepting quests from Metallia, players can encounter NPCs while exploring and accept quests from them. The player can also attack and slay them. NPCs also have the ability to react to how the player treats them, which can lead to NPCs attacking the player if they chose to antagonize them first.[4] The player may also raid NPC villages to gain items.

The game is a hack-n'-slash played from a top-down isometric view that is reminiscent of games like Diablo II. The player character can equip up to 5 weapons and cycle through them to create combos. The player can also equip different "facets" that not only change their appearance but alter their stats and weapon proficiencies. As the game progresses, the player will gain access to special abilities and powers that can help them in battle and increase the bonus gauge, which leads to better rewards after clearing a stage.

While exploring the world, fighting enemies, and using special abilities, the player consumes Giga Calories, or Gcals for short. When the player runs out of Gcals, their HP begins to quickly and continuously deplete until they are KO'ed. The player can restore Gcals by consuming food items or devouring weakened enemies in a short quick time event. However, it is important to note that consuming enemies also places garbage in your stomach (which also serves as your item bag) that take up valuable space.

Characters

Main characters

Other characters

Development

Development on The Witch and the Hundred Knights began around April 2010, while it was expected to be complete in one or one-and-a-half years, the game was delayed over time because of many issues. NIS claimed they did not want the graphics or visuals of the game to look inferior to other titles. There was talk, early in development, about making it an open world game, but instead NIS chose to focus on the 3D graphics technology. The development team has been working on the action part of the game and reducing load times, and the open world were scrapped.[5]

Release

The Witch and the Hundred Knights was originally scheduled for release in Japan on June 28, 2012,[2] but was later pushed back to an indefinite 2013 release date, and was eventually released on July 25, 2013.[6][7] The game was released in Europe on March 21, 2014, and in North America on March 25, 2014.[3] There is both a regular and limited edition version of the game. The limited edition comes with a 44-page hardcover visual book, a Metallia Nendoroid Petit figurine, and the game’s soundtrack on two discs.[6][8]

Reception

Cubed3 awarded The Witch and the Hundred Knight 6/10, praising the "awesomely dark" main character Metallia, but noted there were some gripes in the gameplay, including repetitive exploration and unreliable camera angles. A major bug that spontaneously occurs at seemingly any time, forcing the game to return to the PS3 system menu - losing all unsaved progress in the process - is also a factor in the game not being received more favourably.[9]

References

  1. 1.0 1.1 Anoop Gantayat (August 11, 2011). "Disgaea Character Designer and Musician Working on New Title for Early 2012". Andriasang.com. Retrieved January 10, 2012.
  2. 2.0 2.1 Anoop Gantayat (January 10, 2012). "Nippon Ichi PS3 RPG The Witch and the Hundred Soldiers Set For June". Andriasang.com. Retrieved January 10, 2012.
  3. 3.0 3.1 3.2 Colin Moriarty (2013-12-10). "PS3 RPG The Witch and the Hundred Knight Gets A Release Date". IGN. Retrieved 2013-12-11.
  4. Anoop Gantayat (September 27, 2011). "Take Control of an Undead Soldier in Nippon Ichi's New PS3 Action RPG". Andriasang.com. Retrieved January 10, 2012.
  5. "NIS Wanted To Make The Witch and the Hundred Knights An Open World Game". Siliconera. 2013-04-23. Retrieved 2013-09-15.
  6. 6.0 6.1 "The Witch and the Hundred Knights Will Reach Japan This July". Siliconera. 2013-04-09. Retrieved 2013-09-15.
  7. "The Witch and the Hundred Knights Limited Edition Comes With Art Book, Figurine". Siliconera. 2013-05-01. Retrieved 2013-09-15.
  8. "The Witch and the Hundred Knights". IGN. Retrieved April 6, 2013.
  9. 2014-04-01, The Witch and the Hundred Knight Review, Cubed3

External links