The Playroom (1989 video game)

The Playroom

Screenshot
Developer(s) Brøderbund Software
Publisher(s) Brøderbund Software
Designer(s) Leslie Grimm
Dennis Casewel
Lynn Kirkpatrick
Composer(s) Tim Larkin
Greg Rahn
Platform(s) Amiga
Apple II
DOS
System 7
Release date(s) DOS: Apple II: System 7: Amiga:
Genre(s) Educational
Mode(s) Single-player
Distribution 3½ or 5¼ floppy disk

The Playroom is a computer game for ages 3 to 6 (preschool through first grade) manufactured by Brøderbund.

Summary

This video game featured Pepper Mouse and was set in his playroom. Features included the spinner, which taught kids how to count; an ABC book, where kids could place objects wherever they wanted on the screen; the computer, which taught kids to spell; the cuckoo clock, which taught kids to tell time; the mousehole game, which was a dice-rolling game; and the mix-up toy, where kids could arrange heads, torsos, and legs from various characters to create others. A sequel to this game, called The Backyard, was released in 1993. It featured several new games, including tic-tac-toe, an animal matching game, and a clip art storybook illustrator that could save players' storybooks.

This game is a part of the Early Learning Family series of children's video games along with The Treehouse, The Backyard, and Kid Pix Deluxe.

Reception

Computer Gaming World gave the game four stars out of five, calling it "clever and engaging".[1]

References

  1. Ackelson, Caitlin (June 1991). "Kaptivating Komputer Games Katch Kids' Imaginations". Computer Gaming World. p. 82. Retrieved 17 November 2013.

    External links