The Matrix: Path of Neo

The Matrix: Path of Neo

Developer(s) Shiny Entertainment
Publisher(s) Atari
Distributor(s) Warner Bros. Interactive Entertainment
Director(s) The Wachowski Brothers
Designer(s) David Perry
Series The Matrix
Platform(s) Microsoft Windows, PlayStation 2, Xbox
Release date(s) NA November 7, 2005
EU November 11, 2005
EU November 25, 2005 (PC)
JP December 22, 2005 (PS2)
Genre(s) Action-adventure
Mode(s) Single-player
Distribution DVD

The Matrix: Path of Neo is the third video game spin off from the Matrix series and the second developed by Shiny Entertainment. The game was written and directed by The Wachowskis, who wrote and directed the three Matrix films. Players control the character Neo, participating in scenes from the films.

In Shiny Entertainment's first licensed Matrix game, Enter the Matrix, only sideline characters were playable. It did not feature the series' protagonist Neo, and due to its nature as an extension of the films' storyline, had few recreations of scenes in the film trilogy. David Perry, president of Shiny Entertainment Inc, has stated that Path of Neo is "basically the game that gamers wanted first time around... The Neo Game!".[1]

Overview

This game allows the player to participate in many of the major action scenes in the films. Most of these sequences, picked by the movie directors themselves, are taken from the first film in the series.[2][3]

At the start of the game, the player is hacker Thomas Anderson, and does not possess any of the powers that the character will later discover as Neo. As the game continues, players learn new skills and techniques, equipping Neo for the final showdown with Agent Smith. These additional skills may be levels and in the main game. Many of these skills are used by Neo in the trilogy, including the bullet dodge, bullet stop, and flight. A number of weapons are available in the game, consisting of both melee weapons (including various types of swords, staves, and escrimas) and firearms (assault rifle, submachine gun, pistol etc.).

The game also allows the player to meet many of the characters in the films, including Trinity, Morpheus and the Merovingian, amongst others.

The game uses film excerpts as cut scenes throughout the game at certain milestones. This footage includes clips from the original Matrix theatrical films, and from other sources, including the short film series, The Animatrix and Shiny Entertainment's first Matrix game, Enter the Matrix.

Cast and characters

Continuity changes

The game includes additional missions that extend the storyline of the theatrical film releases. While some of these are obviously solely for the benefit of game play, others seem to be based on scenes the Wachowskis planned to implement in the films (some of which can be found in The Art of The Matrix). These include:

Reception

Reception
Aggregate scores
AggregatorScore
GameRankings(Xbox) 72.23%[4]
(PS2) 70.52%[5]
(PC) 64.10%[6]
Metacritic(Xbox) 73/100[7]
(PS2) 69/100[8]
(PC) 64/100[9]
Review scores
PublicationScore
Edge5/10[10]
Electronic Gaming Monthly6.5/10[11]
Eurogamer7/10[12]
Game Informer7.25/10[13]
GamePro[14]
GameSpot7.3/10[15]
(PC) 6.8/10[16]
GameSpy(Xbox) [17]
(PS2) [18]
GameZone(Xbox) 8/10[19]
(PS2) 7.9/10[20]
(PC) 6.7/10[21]
IGN7.8/10[22]
(PC) 6.5/10[23]
Official PlayStation Magazine (US)[24]
Official Xbox Magazine7/10[25]
PC Gamer (US)67%[26]
CiN Weekly81/100[27]
USA Today[28]

The Matrix: Path of Neo received mixed to positive reviews. Aggregating review websites GameRankings and Metacritic gave the Xbox version 72.23% and 73/100,[4][7] the PlayStation 2 version 70.52% and 69/100[5][8] and the PC version 64.10% and 64/100.[6][9]

CiN Weekly gave it a score of 81 out of 100 and called it "An interesting re-imagining of the Matrix story in the form of an action game with OK controls and annoying camera."[27] The New York Times gave it a positive review and stated: "After spawning two mediocre sequels, a collection of dull cartoon shorts and a couple of forgettable video games, there is some life left in the Matrix franchise after all, as this game proves."[29] USA Today, however, gave it six stars out of ten and stated that the game "underwhelms, failing to convey the spark and visual appeal of the films."[28]

References

  1. Perry, David (2005-02-19). "The Matrix: Path of Neo". David Perry (game developer). Retrieved 2007-04-15.
  2. "The Matrix: Path of Neo". IGN. Retrieved 2007-04-14.
  3. Perry, David (2005-05-09). "The Matrix: Path of Neo". David Perry (game developer). Retrieved 2007-04-14.
  4. 4.0 4.1 "The Matrix: Path of Neo for Xbox". GameRankings. Retrieved 2012-12-18.
  5. 5.0 5.1 "The Matrix: Path of Neo for PlayStation 2". GameRankings. Retrieved 2012-12-18.
  6. 6.0 6.1 "The Matrix: Path of Neo for PC". GameRankings. Retrieved 2012-12-18.
  7. 7.0 7.1 "The Matrix: Path of Neo for Xbox Reviews". Metacritic. Retrieved 2012-12-18.
  8. 8.0 8.1 "The Matrix: Path of Neo for PlayStation 2 Reviews". Metacritic. Retrieved 2012-12-18.
  9. 9.0 9.1 "The Matrix: Path of Neo for PC Reviews". Metacritic. Retrieved 2012-12-18.
  10. Edge staff (December 25, 2005). "The Matrix: Path of Neo". Edge (157): 110.
  11. "The Matrix: Path of Neo". Electronic Gaming Monthly (199). January 2006.
  12. Bramwell, Tom (2005-11-12). "The Matrix: Path of Neo Review (PS2)". Eurogamer. Retrieved 2014-02-10.
  13. Miller, Matt (December 2005). "The Matrix: Path of Neo". Game Informer (152): 161. Archived from the original on 2009-05-01. Retrieved 2014-02-10.
  14. Ouroboros (2005-11-07). "The Matrix: Path of Neo". GamePro. Archived from the original on 2005-11-25. Retrieved 2014-02-10.
  15. Navarro, Alex (2005-11-09). "The Matrix: Path of Neo Review". GameSpot. Retrieved 2014-02-09.
  16. Navarro, Alex (2005-11-10). "The Matrix: Path of Neo Review (PC)". GameSpot. Retrieved 2014-02-10.
  17. McGarvey, Sterling (2005-11-11). "GameSpy: The Matrix: Path of Neo (Xbox)". GameSpy. Retrieved 2014-02-10.
  18. McGarvey, Sterling (2005-11-11). "GameSpy: The Matrix: Path of Neo (PS2)". GameSpy. Retrieved 2014-02-10.
  19. Bedigian, Louis (2005-11-27). "The Matrix: Path of Neo - XB - Review". GameZone. Archived from the original on 2008-10-06. Retrieved 2014-02-10.
  20. Boker, Gabe (2005-12-04). "The Matrix: Path of Neo - PS2 - Review". GameZone. Archived from the original on 2008-10-05. Retrieved 2014-02-10.
  21. Knutson, Michael (2005-12-08). "The Matrix: Path of Neo - PC - Review". GameZone. Archived from the original on 2009-02-02. Retrieved 2014-02-10.
  22. Dunham, Jeremy (2005-11-09). "The Matrix: Path of Neo". IGN. Retrieved 2014-02-09.
  23. Dunham, Jeremy (2005-11-17). "The Matrix: Path of Neo (PC)". IGN. Retrieved 2014-02-09.
  24. OPM Staff (January 2006). "The Matrix: Path of Neo". Official U.S. PlayStation Magazine. Retrieved 2014-02-10.
  25. "The Matrix: Path of Neo". Official Xbox Magazine: 68. January 2006.
  26. "The Matrix: Path of Neo". PC Gamer: 35. February 2006.
  27. 27.0 27.1 Hruschak, PJ (2005-12-07). "The Matrix: Path of Neo". CiN Weekly. Archived from the original on 2006-03-08. Retrieved 2014-02-10.
  28. 28.0 28.1 Molina, Brett (2005-12-16). "All it takes to be 'The One' is mindless button mashing". USA Today. Retrieved 2014-02-10.
  29. Herold, Charles (2005-12-10). "Chasing a Girl on Kong's Island, and Other Pursuits". The New York Times. Retrieved 2014-02-10.

External links

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