The Bridge (video game)
The Bridge | |
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Developer(s) | Ty Taylor Mario Castañeda |
Publisher(s) | The Quantum Astrophysicists Guild |
Designer(s) | Ty Taylor |
Artist(s) | Mario Castañeda |
Composer(s) | Kevin MacLeod |
Platform(s) | Microsoft Windows, Xbox 360 Amazon App Store |
Release date(s) | Steam NA February 22, 2013 EU February 22, 2013 Xbox Live Arcade NA November 13, 2013 EU November 13, 2013 Amazon App Store
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Genre(s) | Puzzle video game, art game |
Mode(s) | Single-player |
Distribution | Digital distribution |
The Bridge is an indie video game developed by Ty Taylor and Mario Castañeda and published by The Quantum Astrophysicists Guild for Microsoft Windows, Amazon App Store, and Xbox 360.[1] It was released on February 22, 2013, via Steam. In The Bridge, the player controls an Escher-like character and the rotation of the 2D environment, which affects gravity based on the changing orientation of the landscape.[2]
Gameplay
The game consists of various levels, the goal of which is to get the main character to the exit door. The game's puzzles are inspired by the art of M. C. Escher and like his artworks, each level unfolds in grayscale with hand-drawn illustrations.[3] The player can rotate the world using the arrow keys, changing the gravitational direction of individual objects, or control the main character with A and D to go left and right.[1][2]
Plot
The game opens with the nameless main character sleeping under an apple tree. After an apple hits him in the head and wakes him up, he is guided to his house with three doors, behind which lie further doors and levels. The story is explained through the environment and post-world text as the game progresses.[1][4]
Reception
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The Bridge received positive reviews from critics. It has an aggregate score of 72.63% on GameRankings[5] and 74/100 on Metacritic.[6] The game won the 2012 Indie Game Challenge award for Achievement in Art Direction and Achievement in Gameplay.[7]
See also
References
- ↑ 1.0 1.1 1.2 Hancock, Patrick (March 7, 2013). "It turns out that ceilings can be floors". Destructoid. Retrieved July 7, 2013.
- ↑ 2.0 2.1 2.2 Marchiafava, Jeff (February 26, 2013). "Stumbling Toward Fun At A Sluggish Pace". Game Informer. Retrieved July 7, 2013.
- ↑ 3.0 3.1 Johnson, Leif (March 1, 2013). "The Bridge Review - GameSpot.com". Gamespot. Retrieved July 7, 2013.
- ↑ 4.0 4.1 Whitehead, Dan (March 1, 2013). "The Bridge review - Let's twist again.". Eurogamer. Retrieved July 7, 2013.
- ↑ 5.0 5.1 "The Bridge for PC - GameRankings". Game Rankings. Retrieved July 7, 2013.
- ↑ 6.0 6.1 "The Bridge for PC Reviews - Metacritic". Metacritic. Retrieved July 7, 2013.
- ↑ Tach, Dave (December 15, 2012). "GameStop cancels this year's Indie Game Challenge, future unclear". Polygon. Retrieved July 7, 2013.