Talvisota: Icy Hell

"Icy Hell" redirects here. For the album, see Jack Frost (musician).
Talvisota: Icy Hell

Developer(s) Blitzfront Game Studio
Publisher(s) Nival Interactive (in CIS countries)
Blitzfront Game Studio (in Finland)
Engine Enigma engine
Platform(s) Windows
Release date(s) November 16, 2007 (CIS countries)
October 2, 2008 (Finland)
Genre(s) Real-time tactics, Educational game
Mode(s) Single-player
Distribution DVD

Talvisota: Icy Hell (Russian "Talvisota: Ледяной ад") is a real-time tactics and educational computer game, developed by the international developer group Blitzfront Game Studio and is based on the events of the Winter War (Finnish: Talvisota) conflict of 1939–1940 between Finland and the Soviet Union.

The Finnish Board of Film Classification determined that Talvisota: Icy Hell is both a Real-time Strategy and an Educational game.

Game Features

Development History

The game's development started with the Russian language online community, which consisted of people from different countries, who were interested in military history and historical games. In 2004 they started wondering why nobody did a game about the Winter War, the highly interesting war conflict, although somewhat unknown to the public. They decided to make the game themselves.[4]

Because of different publishing problems, the game wasn't released for a long time despite development being completely finished.[5] At the end of 2007 the game was finally released in CIS countries in Russian. A year later, at the end of 2008, the game was released in Finland in English.

Critical Reception

The game received generally positive reviews from game critics.[6][7][8] The main web site of all Finnish historians has reviewed the game from the historical and cultural perspectives, and their opinion was generally positive.[9]

There were some negative opinions as well. As an example, Finnish Captain Olli Ovaska said that the game claimed that the Finnish military attacked the USSR on the first day of the war. But according to the game developers, Olli Ovaska misunderstood something as they never claimed such a thing.[10]

References

External links