TFX (video game)

TFX
Developer(s) Digital Image Design
Publisher(s) Ocean Software
Platform(s) DOS, Amiga
Release date(s) 1993
Genre(s) Flight simulation
Mode(s) Single player
Distribution CD (1) or 8 (3 12-inch) floppy disks

TFX, short for Tactical Fighter eXperiment, was one of the precursor combat flight simulators that helped to define the standards of modern combat flight simulators, together with Tornado, F14 Fleet Defender and the Falcon series. TFX was programmed by the British company Digital Image Design and published by Ocean Software in 1993.

The Amiga AGA version, initially scheduled to be released along with the PC version, was eventually cancelled. In October 1997, the game was released by CU Amiga in a cover disk.[1]

Gameplay

Laser-guided bomb attack in TFX.
View from the TIALD pod of a Eurofighter during a laser-guided bombing run in TFX.

The pilot could fly 3 aircraft: The Eurofighter, the F-22 and the F-117. The payload for each aircraft could be fine-tuned by the player according to mission type.

The possible modes of play included an instant-action arcade mode, custom missions or the campaign (Tour of Duty).

The campaign mode sees you taking the role of a pilot flying for the fictional, United Nations Air Force flying missions in one of five theatres (Colombia, Somalia, Libya, the Balkans and also the South Georgia Islands). The tour of duty was designed to offer a "soap opera" approach, where actions from the players would affect the world and following missions, as well as reaction in the front page of journals according to what the player did. The Eurofighter finally flew for the United Nations for real in March 2011 as part of the UN no-fly zone enforcement in Libya.[2]

The interactive parts of the game were reduced to still images or omitted altogether for the Amiga version which, although never officially released by Ocean, was later included as a give-away game on a CU Amiga Magazine cover disc. There was also an experimental port produced for the PSX shortly after its release. The Soap Opera Engine was manually programmed in TFX, but would be altered to become automated in future games. Amiga Computing gave the game a rating of 90% although they did question its stability on the basic Amiga 1200 platform.[3]

References

  1. http://hol.abime.net/1367
  2. "BBC News". 2011-03-21. Retrieved 2011-03-20.
  3. "TFX". Amiga Computing (IDG Media) (86): 108–110. 1995.

External links