Supinfogame

Supinfogame
Established 2001
Type Consular
Director Laure Casalini
Location

France Valenciennes

India Pune
Website Official website

Supinfogame is the first French school fully dedicated to the videogame industry. Located in Aulnoy-lez-Valenciennes, it is one of the three schools of Rubika, with Supinfocom and International School of Design. Based on a chamber of commerce initiative and launched in 2001, Supinfogame trains students in game design, game art, management and game programming.

Each year, 40 baccalaureate laureates pass the test to start the 3-year first Cycle, in Management/Game Design or Management/Game Art Section. The second cycle is open to candidates with a HND level (equivalent to a Bac+2 or Bac+3). The number of students in the Second cycle is 25 places for Management/Game Design, 20 places for Management/Game Art and 16 for Management/Programming.

The diploma delivered is recognized[1] by the French Government and its title is : Videogame Director. It is a Bac+5 diploma. The school is also supported by the SELL, the SNJV and by the European Union as part of ESF and ERDF.

Supinfogame and the Videogame Industry

Since its beginning, Supinfogame has built its educational content with the help of professionals. In France and abroad, videogame companies (both developers and publishers) trust SUPINFOGAME's pedagogy and therefore offer internships and positions to students in France and worldwide (Ubisoft, 2K Czech, Arkane Studios, Electronic Arts, Gameloft, Eden Games, Ankama).

Thus, many students and graduates appear in the credits of significant published games like: Dishonored, Assassin's Creed, Crysis 2, Tom Clancy's Ghost Recon: Future Soldier, Far Cry 3, Splinter Cell Double Agent, Rayman Raving Rabbids, Star Wars: Lethal Alliance and so on.

Awards

International Partnerships

Career prospects

Supinfogame offers a wide range of careers: game designer, level designer, production assistant, project manager, 2D/3D, 2D/3D animator, character designer, and screenplay writer.

Out of 200 diplomed students, 98.0% actually work in the Gaming Industry.

External links

References