Super Mario War

Super Mario War

Developer(s) Michael Schaffer, Florian Hufsky
Platform(s) Microsoft Windows, Mac OS X, Linux, Wii (homebrew)
Release date(s) December 16, 2006
Genre(s) Action-adventure
Mode(s) Single-player, Multiplayer
Distribution Download[1]

Super Mario War is an open source platform-adventure video game released on December 16, 2006 for PC. The game centers on players fighting each other by one player jumping on the other player's head, or by making use of items which can be picked up during gameplay.

Gameplay

Gameplay of a match between Nintendo characters Mario and Luigi with their Super Mario Bros. 3 sprites.

The game's gameplay is somewhat simple. Players jump on each other's heads to kill each other or use items found in the ? boxes (depending on what gamemode is played). The game has a variety of such gamemodes in multiplayer mode and settings to change when certain items spawn in the ? boxes, the way players spawn onscreen and more.

The game also includes a campaign mode that has an overworld exactly similar to that of Super Mario Bros. 3. However, instead of levels the player simply fights more of the characters featured in the game albeit controlled by CPU player. in a random stage. If the enemy is defeated, the player moves onto the next level. At one point, in campaign mode after defeating enough enemies, the player will be in the middle of a wheel that contains a variety of items and the player must stop the wheel and receive a random item which will be put into the player's spare item slot for the next battle.

Reception

Siliconera recommends PC owners to play Super Mario War with friends.[2] Justin Pot for MakeUseOf also advises the program is suitable for multi-player gaming, suggesting that its simplicity makes it suitable even for non-gamers.[3] Florian Eckhardt for Kotaku called the game "pretty neat", also noting that many players have created extra maps for the game with the built-in level editor.[4]

See also

References

  1. http://smw.supersanctuary.net/site/index.php?dl
  2. Spencer Yip (2007-01-30). "Indie Game Intermission: Super Mario War – Mario meets deathmatch". Siliconera. Retrieved 2011-09-16.
  3. Justin Pot (2010-04-38). "Super Mario War: Multiplayer Chaos That’s A Ton Of Fun". MakeUseOf. Retrieved 2011-09-16. Check date values in: |date= (help)
  4. Florian Eckhardt. "Super Mario War Brings Deathmatch To The Mushroom Kingdom". Kotaku. Retrieved 2011-09-19.