Super Bomberman 2
Super Bomberman 2 | |
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North American cover art | |
Developer(s) | Hudson Soft |
Publisher(s) | Hudson Soft Nintendo (1998 Re-released) |
Distributor(s) | Nintendo |
Series | Bomberman |
Platform(s) | Super Nintendo Entertainment System |
Release date(s) | |
Genre(s) | Action |
Mode(s) | Single-player Multiplayer (up to four players) |
Distribution | 8-megabit cartridge |
Super Bomberman 2 (スーパーボンバーマン2 Sūpā Bonbāman Tsū) is the second of five video games in the Bomberman series developed by Hudson Soft to be released for the Super Nintendo Entertainment System. It was released in Japan on April 28, 1994, in North America later the same year and in Europe on February 23, 1995. It is the only Super Bomberman game without a two-player Story Mode.
Gameplay
The gameplay consists of walking through maze-like areas filled with monsters with a goal of opening the gate leading to the next area. Playing as a bomberman, the player can lay bombs to destroy all of the monsters, which will subsequently open the gate. Destroying blocks in the maze may uncover useful items including remote control bombs, accelerators, and hearts. There are five levels total and at the end of each is a boss. Each boss is faced first alone in an arena. When defeated, the boss retreats to another arena where the player will face him in a personalized machine. After the boss is defeated, the player will continue to the next level.
Multiplayer
In Battle Mode, one to four players can face off against one another in one of ten arenas designed specifically for multiplayer play. Matches can be customized as battle royal matches or as team matches. Besides the regular items found in singleplayer mode, the glove (allowing Bomberman to pick up and toss bombs) and speed increases can be found in multiplayer. A special option called G-Bomber can also be enabled allowing the winner of each match to be given a special item to begin the next match with and also to be colored golden.
Story
Five evil cyborgs, called the "Five Dastardly Bombers" are bent on taking over the universe. At the planet Earth, they capture the original Bomberman, and he is placed in a prison cell in their base. He awakens in the dungeon of Magnet Bomber and must fight his way to a final showdown with the Magnet Bomber himself. In the following four levels, Bomberman will challenge Golem Bomber, Pretty Bomber, Brain Bomber, and their leader, Plasma Bomber in an effort to free the Earth of these alien invaders as well as save himself.
Reception
GamePro gave the game a positive review, praising the strategic gameplay, cute graphics, and music, though they remarked that the single player mode is considerably less engaging than the multiplayer.[4]
References
- ↑ http://www.gamefaqs.com/snes/588721-super-bomberman-2/data
- ↑ http://www.giantbomb.com/super-bomberman-2/3030-12414/releases/
- ↑ http://www.gamefaqs.com/snes/588721-super-bomberman-2/data
- ↑ "ProReview: Super Bomberman 2". GamePro (66) (IDG). January 1995. p. 68.
External links
- Super Bomberman 2 at IGN
- Super Bomberman 2 at GameFAQS
- Super Bomberman 2 at Gamespot
- Super Bomberman 2 at Giant Bomb
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