Summon Night: Twin Age

Summon Night: Twin Age

Developer(s) Flight-Plan
Publisher(s)
Series Summon Night
Platform(s) Nintendo DS
Release date(s)
  • JP August 30, 2007
  • NA June 3, 2008
Genre(s) Action role-playing game
Mode(s) Single player
Distribution Cartridge

Summon Night: Twin Age (サモンナイト ツインエイジ 精霊たちの共鳴(こえ) Samon Naito Tsuin'eiji Seirei-tachi no Kyōmei (koe)) is an action role-playing game in the Summon Night series for the Nintendo DS. The game is developed by Flight-Plan and published by Atlus. The game was released in Japan on August 30, 2007[1]and was released in the North America on June 3, 2008.[2]

Gameplay

Summon Night: Twin Age uses a fully touch-based control system.[3] Gameplay in Summon Night is based on a top-down hack and slash RPG similar to Diablo II or Ragnarok Online. Moving the main character is done by tapping the screen where the player wishes to move. Attacking is done by tapping a target enemy onscreen with the stylus. The controlled character will attack periodically until given a different command. Skills, spells, and items are used through two popup windows along the sides of the screen where the player can preset abilities. They are used by tapping the desired ability and then a target. Summon Night uses a party based system of three characters at a time. Two will always be the main characters and one will be a third A.I. controlled party member of the player's choice. Control between the heroes can be done at anytime they are on the same screen. Summoned creatures can also be used in battle by defeating the respective monster, obtaining its creation item, and then conjuring it into a flask through a menu on the world map. These flasks can be used as items to summon monsters for the player's team. Other than the controlled main character, other party members, be they humanoid or monster, will act independently, attacking and using skills, but will follow the main character's movement. Continued use of a certain party member will increase that character's "rank" improving their performance and granting access to new skills. The two main characters both gain experience from defeating enemies gaining levels in the process while the third party member shares a level with the "chosen" main character. Leveling up increases a character's parameters and grants the two main character access to skill points they can spend on their skill tree to unlock/upgrade their skills. All skills have a maximum level of seven and have both a level requirement and a skill point requirement to unlock.

Plot

The World which Summon Night: Twin Age takes place in is called Clardona. In this world there are two main races; humans, and the Kascuza, creatures which have both human and beastlike features. The two races were constantly battling, and a short lived peace began after the humans pushed the Kascuza onto a small island named Jarazi. A third group that inhabits Clardona are spirits, entities from another world, which mainly manifest in the form of nature spirits and rarely as creatures or humanoids known as Summon Beasts. Humans could call up creatures from another world in a process known as "Summoning" and they were constantly researching ways to increase their summoning powers. In one of the facilities, a terrible accident happened caused by a young girl's named Reiha's summoning powers going out of control. The girl was assumed to have died along with her family, who lost their lives in the accident, but she survived, and was hidden with the Kascuza on the island of Jarazi, along with the result of the summoning, a young Summon Beast boy named Aldo. Seven years passed. Near their coming of age ceremony the spirits of nature suddenly began to go wild, and the two of them leave to discover the reason for the strange events, which is also an under kingdom.

Characters

Main characters

These are the main characters of the game. The story is different depending on the one the player chooses at the beginning, but they are both controlled in combat.

Ally characters

Characters who join in combat. They are not controlled directly.

Other characters

Reception

GameSpot rated Summon Night: Twin Age 7/10 and praised the "simple, but charming gameplay and the cute presentation", but stated that "there are a few AI and targeting issues", and that "exploration can get monotonous". IGN rated it 8.2/10, praising the "beautiful art, strong effect, deep customization aspects, and a slick overall interface". IGN also stated that while "the touch control is simple, it is varied with spells, skills, and attacks", and that "the monster battle system, skill trees, item creation/upgrading, and general flow of the game are all well designed". IGN states that while "the soundtrack is simple, it is effective". Cheat Code Central rated it 3.9/5, praising the controls and play value.

References

  1. "Summon Night: Twin Edge". IGN. Retrieved 2008-04-27.
  2. "Summon Night: Twin Age Info". GameFAQs. Retrieved 2008-05-24.
  3. Bozon (2008-04-29). "Summon Night: Twin Age Hands-on". IGN. Retrieved 2008-05-24.

External links