Steve Polge
Steven Polge is an American computer game programmer, the main coder behind the Unreal series of games, by Epic Games.[1] Polge was hired by Epic in 1997 after creating the Reaper Bots for Quake.[2][3][4] In addition to programming on the franchise, he also served as lead designer on Unreal Tournament 3.[5][6][7]
Steve is currently working on a new, free and crowdsourced Unreal Tournament title.[8][9]
Video game credits
References
- ↑ Stuart, Keith (30 January 2008). "Unreal Tournament 3 Interview: notes from the AI frontline". The Guardian. Retrieved 6 September 2014.
- ↑ Conley, Stacey (21 December 2012). "The Longevity of Unreal Tournament: Part One". Epic Games Community. Epic Games. Retrieved 6 September 2014.
- ↑ Fragmaster. "Fear The Reaper, An Interview with Steven Polge". Quakewiki. Retrieved 6 September 2014.
- ↑ Totilo, Stephen (7 December 2011). "The Quiet Tinkerer Who Makes Games Beautiful Finally Gets His Due". Kotaku. Gawker Media. Retrieved 7 October 2014.
- ↑ Kelly, Neon (26 February 2009). "Steve Polge on Epic's future plans". Video Gamer. Retrieved 6 September 2014.
- ↑ Thöing, Sebastian (15 June 2007). "Unreal Tournament 3 Interview mit Steve Polge (english)". PC Games. Retrieved 6 September 2014.
- ↑ hal (14 July 2007). "BeyondUnreal Interviews: Steve Polge". BeyondUnreal. Retrieved 6 September 2014.
- ↑ PC Gamer (21 May 2014). "Unreal Tournament interview: on transparent development, the best UT guns and "pure, fast action"". PC Gamer. Retrieved 6 September 2014.
- ↑ Dyer, Mitch (8 May 2014). "Epic Games Reveals Free, Crowdsourced Unreal Tournament". IGN. Retrieved 6 September 2014.
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