Star Luster

Star Luster

Famicom boxart
Developer(s) Namco
Dempa Shunbunsha
Publisher(s)
  • JP Dempa Shunbunsha
Platform(s) Family Computer, Nintendo VS. System, Sharp X68000, Wii and 3DS Virtual Console
Release date(s) Family Computer
  • JP December 6, 1985
Arcade
VS.Sharp X68000
  • JP August 26, 1994
Wii Virtual Console
  • JP March 4, 2008
3DS Virtual Console
  • JP November 27, 2013
Genre(s) First-person shooter
Space combat simulator
Mode(s) Single-player

Star Luster (スターラスター Sutā Rasutā) is a first-person shooter and space combat simulator video game developed and published by Namco in 1985 only in Japan. It is an arcade-style, combat-dedicated, sci-fi flight simulator that was first released for the Family Computer.[1][2] That same year, Nintendo adapted the title for play in the arcade as part of their Nintendo VS. System.[3]

Description

The game features free-roaming open space exploration, a cockpit view where the cockpit controls could be seen (and where the cockpit bobs up and down), bases where the player can be refueled, a map and radar displaying the locations of enemies and bases, a warp ability that allows the player to be warped to anywhere on the map, and a date system keeping track of the current date which can change when warping long distances.[1][2] The game also introduced the concept of a regenerating shield mechanic.[4]

Ports

An enhanced version of it was ported to the Sharp X68000 in August 1994. In 1998, the game was also included on a compilation made for the PlayStation known as Namco Anthology 1 where, like all of the Famicom games presented on the disc, an enhanced arrange mode was provided alongside the unaltered original game. The Famicom version was later included in the Japanese version of Nintendo and Namco's Star Fox Assault, and was ported to the Wii's Virtual Console in Japan on March 4, 2008.

References

External links