Star Fox (2015 video game)

Star Fox

Developer(s) Nintendo EAD Group No. 5
Publisher(s) Nintendo
Director(s) Takaya Imamura
Producer(s) Shigeru Miyamoto
Tadashi Sugiyama
Series Star Fox
Platform(s) Wii U
Release date(s) 2015
Genre(s) Scrolling shooter
Mode(s) Single-player, multiplayer
Distribution Wii U Optical Disc

Star Fox (Japanese: スターフォックス Hepburn: Sutā Fokkusu) is the working title[1] of a 3D scrolling shooter video game themed around aircraft combat, to be published by Nintendo for the Wii U in 2015. It is the sixth Star Fox game, and is the first original title for the series to be released in nine years.

Gameplay

Journalists received an early, private gameplay demonstration of the incomplete game at 2014's pre-E3 event. The player can steer with the left control stick, and aims with the GamePad motion sensing. The game uses a new dual-screen mechanic, turning the Wii U GamePad into the view of the cockpit in the Arwing fighter. While a monitor shows the perspective from behind the Arwing, players may also use the gyro sensors of the GamePad to independently target enemies. Jose Otero of IGN described this interface method as "intuitive", providing a "clear advantage" over prior games in the series.[2][3] The GamePad instantly switches between the Arwing and Landmaster tank with the press of a button, and the game also introduces a new helicopter-type vehicle.

Development

Star Fox producer Shigeru Miyamoto demonstrates the game behind closed doors at E3 2014. The game was one of three projects he demonstrated at E3.

The game's existence was confirmed in a press sheet on June 8, 2014, two days before E3 2014 began.[2] On June 10, 2014 during the Electronic Entertainment Expo, TIME leaked information about the game in the morning, then Nintendo announced the title publicly,[4] and Nintendo's E3 digital briefing video again hinted at its further details later in the day. Later during an interview with Wired, Miyamoto expressed his desire to work with external developers for faster completion of the project.[5]

In an interview with GameSpot, game director Shigeru Miyamoto revealed that both Project Guard and Project Giant Robot are connected to Star Fox for Wii U in some fashion, to the time being, at the gameplay of Project Guard, the Star Fox symbol can be seen printed on the cameras.[6]

Miyamoto has stated that the game's main storyline and overall presentation will be structured episodically, taking inspiration from the 1960s television series Thunderbirds, with the main missions featuring traditional Star Fox gameplay acting as "primetime programming," while side-missions featuring more quirky, experimental gameplay mechanics (such as those found in Project Guard and Project Giant Robot) act as "late-night programming."[7]

In December 2014, Miyamoto stated that Star Fox will be released before the new installment of The Legend of Zelda series in 2016. He also confirmed that the game will be compatible with Amiibo, but did not specify in what way.[8] On January 5, 2015, he confirmed that Star Fox will be playable at the upcoming E3 2015 event and reiterated of the GamePad/monitor gameplay method, which "will allow for cinematic moments to blend with continuous gameplay." [9] On February 18, it was confirmed that the game could be played with either the GamePad's motion controls or the GamePad's analog sticks.[10]

References

  1. "NINTENDO INVENTS AND REINVENTS GAMING FOR EVERYONE WITH IMAGINATIVE NEW EXPERIENCES" (Press release). Los Angeles, CA: Nintendo. June 10, 2014. Retrieved June 11, 2014.
  2. 2.0 2.1 "Nintendo's Miyamoto reveals 'Star Fox,' more projects". USA Today. June 10, 2014. Retrieved June 11, 2014.
  3. Rumphol-Janc, Nathanial (June 12, 2014). "Brand New Star Fox Wii U Details, Impressions From Someone Who Played It". Gamnesia. Retrieved June 16, 2014.
  4. Peckham, Matt. "Interview: Shigeru Miyamoto Explains Nintendo’s Star Fox Rethink and His Unusual New Wii U Games". TIME. Retrieved 26 November 2014.
  5. Kohler, Chris (June 10, 2014). "Nintendo’s New Games Sound Great, Just Don’t Expect Them Anytime Soon". WIRED. Retrieved June 24, 2014.
  6. Brown, Peter. "E3 2014: Connecting Star Fox on Wii U with Project Guard and Project Giant Robot". http://www.gamespot.com/''. GameSpot. Retrieved June 14, 2014. "Today, I'm only answering questions about the Star Fox games. But, there will be multiple different kinds of missions in the Star Fox games, so maybe something like that could appear. And I think the robot that came down from the helicopter is the same robot that you were shooting in the security game." - Shigeru Miyamoto
  7. Holt, Elijah (June 26, 2014). "Everything We Know About Star Fox U". Gamnesia. Retrieved June 27, 2014.
  8. Zangari, Alex (December 18, 2014). "Miyamoto Discusses How the GamePad is Used in Star Fox for Wii U". Nintendo Life. Retrieved December 22, 2014.
  9. Whitehead, Thomas (January 6, 2015). "Shigeru Miyamoto Confirms Playable Star Fox for E3, a Future for F-Zero and More". Nintendo Life. Retrieved January 6, 2015.
  10. Holt, Elijah (February 18, 2015). "Star Fox Wii U Will Feature Both Traditional and Motion Controls". Gamnesia. Retrieved February 18, 2015.