Space Quest (role-playing game)
Space Quest is a role-playing game published by Tyr Gamemakers Ltd. in 1977.
Description
Space Quest is a science-fiction space-adventure system, an early class-and-level game.[1] The rules cover character abilities, caste and rank, skills, races, psionics, and character classes: spacers, warriors, mutates (psionics), technics, or biotechs.[1] The game also includes rules for starships and equipment.[1] Space encounters include traders, pirates, roboids, and space monsters such as voidsharks.[1]
Publication history
Space Quest was designed by Paul Hume and George Nyhen, and published by Tyr Gamemakers Ltd. in 1977 as a 110-page digest-sized book.[1]
Reviews
- The Space Gamer (Issue 14 - Nov 1977)