Social Gaming Network
Private | |
Industry | Interactive entertainment, Social network service, Video Games |
Headquarters | Los Angeles, CA, USA |
Number of locations | 4 |
Key people |
Chris DeWolfe (CEO) Aber Whitcomb (CTO) Josh Yguado (President & COO) |
Products | Cookie Jam, Panda Pop, Panda Jam, Paint Monsters, Book of Life: Sugar Smash, Mindjolt Games |
Number of employees | 150 (January 2015)[1] |
Website | SGN.com |
Social Gaming Network (SGN), formerly known as MindJolt,[2] is an Los Angeles-based casual gaming company.[3] The company was founded in 2011 by Chris DeWolfe, Aber Whitcomb, Colin Digiaro, and Josh Yguado. Its flagship application (also called MindJolt) was formerly a top 20 application on Facebook. It has about 1,300 games from 1,000 developers.[4]
SGN is one of the major developers and publishers of games on Facebook, iOS, and Android. With a focus on using advertisements and selling virtual goods in-game, SGN utilizes MasterKey—a technology that allows the company to develop the game once and then quickly port it to all major platforms.[5] SGN has totaled over 500 million game downloads,[6] which have also been installed on leading mobile and social platforms, making SGN one of the largest cross-platform gaming companies in the world.[7] SGN is responsible for more than twelve top ten titles on the iTunes App Store and three #1 titles on the Amazon Appstore.[8] SGN's most popular games to date include Cookie Jam and Panda Pop.
History
SGN was originally funded by Austin Ventures[9] and led by a team of Internet pioneers, with the CEO being Chris DeWolfe[10] and CTO being Aber Whitcomb, both co-founders of MySpace.[11] The company was renamed to the Social Gaming Network (SGN) in February of 2012.[2] In June 2013, SGN acquired Mob Science, a game studio based in Carlsbad, CA.[12]
SGN is based in Los Angeles, with studios in Buenos Aires, San Francisco, and Carlsbad.[6]
In October 2014, SGN announced a partnership with Fox to release the companion game to the theatrical film release The Book of Life (2014_film). The mobile game, called "Book of Life: Sugar Smash" features the artwork and storyline from the film, in addition to audio from the celebrities in the film, including Zoe Saldana, Channing Tatum, Ice Cube, and Christina Applegate.[13]
In December of 2014, game title “Cookie Jam” was named Facebook Game of the Year.[14][15]
In December of 2014, Chinese gaming and technology company, NetEase, announced an exclusive agreement to license the popular match-3 mobile puzzle game, Cookie Jam, across all major app stores in China.[16]
Games and Platforms
- Juice Jam (2015) - IOS, Android, Facebook
- Paint Monsters (2014) - IOS, Android, Facebook
- Book of Life: Sugar Smash (2014) - IOS, Android, Facebook
- Cookie Jam (2014) - IOS, Android, Facebook, Amazon
- Panda Pop (2013) - IOS, Android, Facebook
- Rescue Reef (2012) - IOS, Facebook
- Panda Jam (2012) - IOS, Android, Facebook, Amazon
- Skies of Glory (2011) - IOS, Android, Amazon
- Fluff Friends Rescue (2011) - IOS
- Mindjolt Games (2010) - Facebook, Web
References
- ↑ http://variety.com/2015/digital/news/games-studio-sgn-taps-ex-myspace-marketing-exec-josh-brooks-to-make-hollywood-inroads-1201416112/
- ↑ 2.0 2.1 Staff writer (February 28, 2012). "MindJolt Becomes Social Gaming Network". SocalTech. Retrieved March 18, 2012.
- ↑ Jon Swartz (July 13, 2010). "Life after MySpace: the next project for social network's co-founder". USA Today. Retrieved March 18, 2012.
- ↑ Michael Arrington (March 3, 2010). "Chris DeWolfe Makes His Move – Raises Big Round, Acquires Gaming Platform MindJolt". TechCrunch. Retrieved March 18, 2012.
- ↑ Kozlowski, Lori (June 12, 2013). "The Science of Social Games". Forbes (New York City: Forbes, Inc.). Retrieved January 5, 2014.
- ↑ 6.0 6.1 Hsu, Dan (June 13, 2013). "Social Gaming Network acquires Mob Science, shares its strategy for growth". VentureBeat. Retrieved November 2, 2013.
- ↑ Dean Takahashi (September 14, 2011). "MindJolt gets a third of its revenues from social mobile games". VentureBeat. Retrieved March 18, 2012.
- ↑ Leena Rao (June 23, 2011). "MindJolt's SGN Studio Launches Social iOS Game Mini Cafe". TechCrunch. Retrieved March 18, 2012.
- ↑ http://www.austinventures.com/portfolio/current/early-stage/P30
- ↑ http://dealbook.nytimes.com/2011/04/18/a-myspace-founder-is-building-again-with-online-games/?_r=1
- ↑ Amarendra Bhushan (March 3, 2010). "MySpace founders Chris DeWolfe, Colin Digiaro, and Aber Whitcomb to acquire MindJolt with Austin Ventures partnership". CEOWorld. Retrieved March 18, 2012.
- ↑ Faughnder, Ryan (June 13, 2013). "Chris DeWolfe's SGN gaming company acquires Mob Science". Los Angeles Times (Los Angeles: Tribune Company). Retrieved January 5, 2014.
- ↑ http://venturebeat.com/2014/10/07/sgn-unveils-official-mobile-game-for-the-book-of-life-animated-film/
- ↑ http://venturebeat.com/2014/12/09/facebooks-best-games-of-2014-include-cookie-jam-cower-defense-bubble-witch-2-saga-and-more/
- ↑ http://www.businessinsider.com/facebook-names-cookie-jam-the-new-candy-crush-2014-12
- ↑ http://www.cnbc.com/id/102264945
External links
- Official SGN website
- Official MindJolt website
- Chris DeWolfe's MindJolt Expands Gaming Empire; Buys SGN and Hallpass Media
- Myspace Founders Buy MindJolt Social Game Platform