Sardior

Sardior
Game background
Title(s) The Ruby Dragon, Master of the Gem Dragons
Home plane Prime
Power level Lesser
Alignment Neutral
Portfolio Neutral Dragons, Night, Psionics, Secrets
Domains Knowledge, Mind, Scalykind, Trickery
Design details

In the Dungeons & Dragons roleplaying game, Sardior /ˈsɑrdi.ɔr/ is the dragon deity of gem dragons, night, psionics, and secrets. His symbol is a ruby with an inner glow.[1]

Publication history

Sardior the Ruby Dragon first appeared in the first edition in Dragon #37 (May 1980).[2]

In third edition, he received an update on the Wizards of the Coast website.[1]

Description

Sardior appears as a long sinewy dragon covered with deep ruby red scales and a playful expression. He is also known to be a great conversationalist with a quick wit.

Relationships

Sardior is served by five thanes, each representing a breed of gem dragon. They are Aleithilithos (male amethyst dragon), Hrodel (female crystal dragon), Smargad (male emerald dragon), Charisma (female sapphire dragon), and Tithonnas (male topaz dragon). Seradess, an obsidian dragon, once served as a sixth thane, but Sardior destroyed her and banished her obsidian kin from his court. The exact reason is unclear, even among Sardior's own clergy.[1]

Realm

Sardior's realm is a huge floating castle, which orbits the world in the Prime Material Plane and stays forever in the shadows from the sun. On the nights it can be seen, viewers mistake Sardior's lair for a small red moon.[1]

Periodically, Saridor moves his fortress through the planes, visiting the djinni Citadel of Ice and Steel,[3][4] and Jazirian's realm of Uroboros on its journeys.

Dogma

As the Master of the Gem Dragons, Sardior does not require much from his followers, nor does he try to guide their decisions. The gem dragons look upon Sardior as the draconic ideal and strive to be more like the deity.[1]

Worshippers

Sardior is worshiped by neutral dragons, psions, and psychic warriors. Most gem dragons keep a ruby on a pedestal as a shrine to Sardior.[1]

Clergy

Sardior's clergy are few. The Ruby Dragon's favored weapon is the claw.[1]

Temples

Temples to Sardior are rarer than even his clerics. The Ruby Dragon's temples tend to be near a community of some sort, and are often found in high areas which allow clear views of the night sky.[1]

References

  1. 1.0 1.1 1.2 1.3 1.4 1.5 1.6 1.7 Brocius, Scott; Jindra, Mark A. "The Legend of Sardior". Wizards of the Coast. Retrieved 2003-01-24.
  2. Collins, Arthur W. "That's Not In the Monster Manual!" Dragon #37 (TSR, 1980)
  3. Baur, Wolfgang. Secrets of the Lamp. (TSR, 1993), p. 21.
  4. Cook, Monte and William W. Connors. The Inner Planes (TSR, 1998), p. 27.

Additional reading