Romancing SaGa 2

Romancing SaGa 2

Developer(s) Square
Publisher(s) Square
Director(s) Akitoshi Kawazu
Designer(s) Akitoshi Kawazu
Artist(s) Tomomi Kobayashi
Writer(s) Akitoshi Kawazu
Composer(s) Kenji Ito
Series SaGa
Platform(s) Super Famicom, Virtual Console
Release date(s) Super Famicom
  • JP December 10, 1993
Virtual Console
  • JP March 23, 2010 (Wii)
  • JP January 22, 2014 (Wii U)
Mobile phones
  • JP Spring 2011 (EZweb)
Genre(s) Role-playing
Mode(s) Single-player
Distribution ROM cartridge

Romancing SaGa 2 (ロマンシング サ・ガ2 Romanshingu Sa Ga Tsū) is a role-playing video game developed by Square and released exclusively for the Super Famicom system in Japan on December 10, 1993. It is the fifth title in the SaGa series.

Gameplay

In Romancing SaGa 2, the player plays as the Emperor or Empress of Avalon, a castle located in the northwest corner of the game's world map. The Treasurer, in the throne room, tells the player the fund reserve in his or her castle treasury. Development of new equipment and spells, and establishment of services in Avalon will consume funds. The Treasurer also fills the Emperor with walking about funds if the player needs it. Also in the throne room is the Accountant. He tells the player how much money he or she collects per battle. When the player controls more land on the map, the amount increases. In the southeast corner of the throne room is the Chancellor. He tells the player what problems need to be solved in the world and where to solve them. Solving the problems he points out aids the player to advance to the next generation. The Fighters are the default characters that join the player early in the game. They are not the best characters, but as the player advances through the game, he or she will get other characters who specialize in areas that the Fighters are weak in. The Formation Soldiers demonstrate any battle formations the player happens to know and will collaborate with the player to make new formations. If the heir the player chooses knows a formation, it is recommended that the player consult the Formation Soldiers.

Throughout the game the player will be able to expand the capital. They will not appear until the player cleared a generation though after accepting the offers to start the public works.

Plot

Story

The Emperor or Empress of Avalon begins the game as King Leon and later plays as his various heirs down through the game years. Leon hands his kingdom over to his son, Gellard. At the end of Gellard's reign, the player is able to choose his or her own successor and pass on Gellard's abilities to them. At the end of each generation, he or she will be given a choice of four heirs. Their identity is based on a combination of chance and anyone whom the player has assisted or allied within in a past generation.

Characters

Major characters:

The main villains of the game are the Seven Heroes who saved the world from a great and terrible evil, then vanished without a trace for centuries, before returning all turned into demons. Avalon royal family fights them through successive generations, defeating them one-by-one:

The Seven Heroes will become more powerful as the player level up. However, even if the player moves quickly through the game, the last hero fought will always be in his/her most powerful stage (except for Subier if the player let Master of Ocean flee); this is only if entered the final dungeon with one of the Heroes remaining. If the player would not killed Kujinshi Reborn at the start of the final scenario, he will always have to fought in the final dungeon instead of any of the remaining Heroes. In the final battle, the Seven Heroes merge into an extremely powerful monster that uses all of their abilities.

The names of most of the characters in the game are inspired by real-world and mythic names. The names of the Seven Heroes, in particular, are quasi anagrams of the seven major train stations on the Tokyo Yamanote Line. They are respectively: Shinjuku for Kujinshi, Shinagawa for Wagnas, Gotanda for Dantarg, (Shin-)Okubo for Bokuohn, Ebisu for Subier, Ueno for Noel, and Ikebukuro for Rocbouquet.

Development

The team of the game comprised around 20 people and development lasted one year.[1] The game was remade for cell phones in 2011, and featured improved graphics, audio, new character classes and a new dungeon exploring a subplot revolving around the games untold story of the "Seven Heroes".[2]

Reception

Romancing SaGa 2 has sold nearly 1.5 million copies worldwide as of March 2003.[3] Famitsu gave it a score of 26 out of 40.[4] In March 2010 the game was released on the Wii Virtual Console in Japan.[5] In January 2014 the game was released the game on the Wii U Virtual Console.[6] The song "Encounter with the Seven Heroes" was featured in Theatrhythm Final Fantasy: Curtain Call.[7]

References

  1. http://www.4gamer.net/games/238/G023881/20131109009/
  2. Gantayat, Anoop (2010-10-21). "Romancing SaGa 2 Being Remade for Cell Phones". Andriasang. Archived from the original on 2010-10-27. Retrieved 2014-04-24.
  3. "February 2, 2004-February 4, 2004" (PDF). Square-Enix.com. Retrieved 2008-12-13.
  4. http://www.famitsu.com/cominy/?m=pc&a=page_h_title&title_id=3409
  5. Spencer (2010-02-26). "Only Three Virtual Console Games For Japan Next Month". Siliconera. Retrieved 2014-04-24.
  6. Spencer (2014-01-15). "Romancing SaGa 2 Brings The Bard Back To Wii U This Month". Siliconera. Retrieved 2014-04-24.
  7. Schulenberg, Thomas (2014-10-05). "Curtain Call DLC covers Final Fantasy Fables, Romancing Saga, more". Engadget. AOL. Retrieved 2014-04-24.

External links