Rod Fergusson
Rod Fergusson | |
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Rod Fergusson in 2007 | |
Residence | Vancouver, Canada |
Occupation | Game producer |
Years active | 1996–present |
Rod Fergusson is a Canadian video game producer, former director of production for the game development company Epic Games. He is currently the studio manager at Black Tusk Studios.
Fergusson graduated with a bachelor in computer science from the University of Ottawa in 1990.[1] He started in the game industry as a program manager at Microsoft, working at the company from 1996 to 2006.[2] One of the first projects he worked on was Microsoft Train Simulator.[3][4] In July 2005, he was hired by Epic Games to work as executive producer and director of production on the Gears of War series. On August 9, 2012, Fergusson announced his departure from Epic and joined Irrational Games during the final stretch of development on BioShock Infinite as executive vice president of development.[5][6] On April 8, 2013, Fergusson confirmed that he would leave Irrational Games.[7]
On January 27, 2014, Microsoft announced the purchase of the Gears of War franchise from Epic Games.[8][9][10] Along with that purchase Microsoft hired Fergusson to oversee the franchise at their Vancouver based studio Black Tusk Studios.[11][12][13]
Video game credits
Fergusson has been credited on the following games:[14]
- 2000 – Half-Life: Counter-Strike
- 2001 – Microsoft Train Simulator
- 2006 – Gears of War
- 2007 – Unreal Tournament 3
- 2008 – Gears of War 2
- 2009 – Fat Princess
- 2009 – Shadow Complex
- 2010 – Lost Planet 2
- 2010 – Infinity Blade
- 2011 – Gears of War 3
- 2011 – Infinity Blade 2
- 2011 – Bulletstorm
- 2013 – Gears of War: Judgment
- 2013 – BioShock Infinite
- TBA – Untitled Gears of War game
References
- ↑ "Rod Fergusson at Linkedin". Linkedin. Retrieved 23 December 2014.
- ↑ Jackson, Leah (9 August 2012). "Rod Fergusson Leaves Epic; Joins Irrational Games To Help Finish Bioshock Infinite". G4. NBCUniversal Cable. Retrieved 23 December 2014.
- ↑ Hanson, Ben (5 August 2012). "How Simulating Trains Led To Gears of War". Game Informer. GameStop. Retrieved 23 December 2014.
- ↑ Reilly, Jim (9 August 2012). "Rod Fergusson Joins Irrational Games". Game Informer. GameStop. Retrieved 23 December 2014.
- ↑ Goldfarb, Andrew (9 August 2012). "Gears of War Dev Joins Bioshock Infinite Team. Rob Fergusson moves to Irrational". IGN. Ziff Davis. Retrieved 23 December 2014.
- ↑ Ivan, Tom (10 August 2012). "Epic's production boss joins BioShock dev Irrational. "I've played Infinite and it's amazing," says former Gears of War man Rod Fergusson". Computer and Video Games. Future plc. Retrieved 23 December 2014.
- ↑ Crecente, Brian (8 April 2014). "BioShock Infinite VP of development Rod Fergusson leaving Irrational Games". Polygon. Vox Media. Retrieved 23 December 2014.
- ↑ Nye Griffths, Daniel (27 January 2014). "Microsoft Acquires 'Gears of War' From Epic, Assigns Next Game To Black Tusk Studios". Forbes. Forbes, Inc. Retrieved 23 December 2014.
- ↑ Karmali, Luke (27 January 2014). "Gears of War Rights Acquired by Microsoft. Development duties handed to Black Tusk Studios". IGN. Ziff Davis. Retrieved 23 December 2014.
- ↑ Makuch, Eddie (27 January 2014). "Microsoft buys Gears of War from Epic. Xbox maker acquires rights to the popular franchise; Black Tusk Studios taking over development duties with producer Rod Fergusson leading the team; details on new projects coming later this year". GameSpot. CBS Interactive. Retrieved 23 December 2014.
- ↑ McWhertor, Michael (27 January 2014). "Microsoft acquires Gears of War from Epic, hires series producer Rod Fergusson". Polygon. Vox Media. Retrieved 23 December 2014.
- ↑ Crecente, Brian (1 August 2014). "The fixer: Why Rod Fergusson returned to Gears of War". Polygon. Vox Media. Retrieved 23 December 2014.
- ↑ Hicks, Jon (13 September 2014). "Epic streak: Rod Fergusson on bringing Gears of War to Xbox One". Official Xbox Magazine. Future plc. Retrieved 23 December 2014.
- ↑ "Rod Fergusson profile". MobyGames. Blue Flame Labs. Retrieved 24 December 2014.
External links
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