RimWorld

RimWorld
Developer(s) Ludeon Studios
Publisher(s) Ludeon Studios
Platform(s) Linux, Mac OS X, Windows
Release date(s)
    (alpha)
    Genre(s) Construction and management simulation

    RimWorld is a construction and management simulation video game currently being developed by Ludeon Studios. It was released as an early access title for Linux, Mac OS X and Windows on 14 January 2014. It is currently in Alpha release versions.

    Gameplay

    The main objective of the game is to expand a colony made by the survivors of a spaceship crash. When enough resources are procured, the player can escape the planet. The game has a top-down 2-dimensional view. The story of the game is generated randomly by an AI storyteller.

    Storytellers

    There are three AI story tellers - Cassandra Classic, Phoebe Basebuilder and Randy Random.

    Plot

    The plot revolves around several in-game characters who have landed on a stranded planet when their own spaceship crashed. Combat and psychology of the characters is very detailed; similar to Dwarf Fortress, every colonist has a different personality. Initially, the player starts with three in-game characters; if the player does not like one of their character's attributes, he/she can keep generating new characters until he/she finds a character he/she likes. The initial starting characters can be renamed if the player wishes.

    As time goes on, more colonists will join the colony. They can either join of their own free will, or they can be taken prisoner and talked into joining the colony.

    While the game is playing, the storyteller will occasionally throw a random event at the player, which is announced by a message icon on the right-hand side of the screen. These random events can be good (for example, a new colonist joins the colony), neutral (travelers passing through the area) or bad (pirate raid, solar flare, etc.) Each of these random events will affect the gameplay; for example, during a pirate attack, the player will have to defend the colony either by drafting the colonists or by building turrets around the colony.

    Electricity is central to the game; almost all devices, from gun turrets to cooking stoves to heaters require electricity to function. It can be generated by various means, for example a wind turbine, a solar panel, or a geothermal power station. Electricity is distributed using conduit. If more electricity is produced than is currently required, the player can build a battery to store the excess energy.

    The game ends when all the people of the colony have escaped the planet on a spaceship or all of them have died. The characters can do various activities like chopping wood, mining metal, hunting animals and various other chores.

    Characters

    The characters have different backgrounds depending on random professions divided into two stages- childhood and adulthood. These have a very strong influence on the character and abilities of the character.

    See Also

    External links