Revolution3D
Developer(s) | VirtualART |
---|---|
Initial release | 1998 |
Stable release | 0.9.3 / October 31, 2007 |
Development status | Unmaintained |
Operating system | Windows |
Available in | C++ |
Type | Game engine |
License | proprietary |
Revolution3D is a 3D graphics engine developed by VirtualART. It is free for non-commercial and commercial use and uses DirectX 9.0.[1] The project was started in 1998 by Simon Theophil and competed with the engine Truevision3D.[2] Revolution3D can be used with C++, C#, Visual Basic, Java and Python.
In 2001 Microsoft developed a game called Donkey .NET using Revolution3D. This game was a programming example for the new .NET platform and Visual Basic .NET programming language.[3][4]
References
- ↑ "DevMaster.net - Revolution3D - Engine Details". devmaster.net. Archived from the original on 2011-09-27. Retrieved 9 January 2009.
- ↑ Developing Tablet PC Applications. books.google.com. Retrieved 9 January 2009.
- ↑ "Bill Gates Speech Transcript - Tech Ed 2001". microsoft.com. Archived from the original on 2012-02-13. Retrieved 9 January 2009.
- ↑ "Microsoft TechEd Trip Report: Tuesday, June 19th". oreillynet.com. O'Reilly Media. Retrieved 9 January 2009.
External links
- Official website at the Wayback Machine (archived August 21, 2006)