Red Marble Games
Industry | Video game industry |
---|---|
Founded | 2002[1] |
Founder | Mark Batten[1] |
Headquarters | Tacoma, WA, United States |
Products | Various; see list |
Website | http://www.redmarblegames.com |
Red Marble Games is a computer games company started in 2002 by Mark Batten. It specializes in porting indie games from Windows to the Macintosh OS, and also develops its own titles, offering their own games on CD at an additional price.
Games
The company seeks out pick-up-and-play games suitable for all ages, especially award-winning games. These are keyboard- or mouse-controlled 2D games that do not require any more hardware power than a simple eMac could provide. The company offers 65 Mac and web games for sale across all 2D genres.[2]
Notable games include:
- BreakQuest - A Breakout clone that uses a physics engine featuring springs, spinning objects, curved surfaces, ball spin, etc.
- Democracy - A simulation of government and politiking. It won an award for Simulation Game of The Year.
- Democracy 2
- Kudos - A life-sim game
- The Witch's Yarn - an interactive story game, nominated for the Innovation In Game Design award at the 2006 Independent Games Festival.[3]
- FizzBall - Breakout meets Katamari Damacy, with farm animals, which was Independent Games Festival Finalist 2007 (out of a field of 141 games)
- Professor Fizzwizzle - A platformer-puzzle game featuring a scientist and his insane robots, Independent Games Festival Grand Prize Finalist 2006 (out of a field of 118 games)
- Aargon - Colored lasers bend, split, refract, and recombine in an eye-pleasingly sparse puzzle game.
- Gratuitous Tank Battles - A strategy game
References
- ↑ 1.0 1.1 Batten, Mark. "About Red Marble". redmarblegames.com. Retrieved 5 January 2014.
- ↑ Moss, Richard (5 January 2014). "The life of a porting house". Eurogamer. Gamer Network. Retrieved 5 January 2014.
- ↑ Original developer interviewed by Gamasutra