Real Bout Fatal Fury

Real Bout Fatal Fury

Developer(s) SNK
Publisher(s) SNK
Series Fatal Fury
Platform(s) Arcade, Neo Geo, Neo-Geo CD, Sega Saturn, PlayStation, PlayStation 2, PlayStation Network, Virtual Console
Release date(s) December 21, 1995
  • JP May 30, 2007 (PSN)
Genre(s) Head-to-Head Fighting
Mode(s) Single Play, Versus
Cabinet Upright
Arcade system Neo Geo

Real Bout Fatal Fury (リアルバウト餓狼伝説 Real Bout Garō Densetsu, "Real Bout Legend of the Hungry Wolf") is a 1995 fighting game released by SNK for the Neo-Geo arcade and home platforms. It is the fifth installment in the Fatal Fury series, following Fatal Fury 3: Road to the Final Victory. Ports of Real Bout were released for the Neo-Geo CD, PlayStation (in Japan and the PAL region)[1] and the Sega Saturn (which requires SNK's 1MB RAM cartridge for the system). The game was later included in Fatal Fury Battle Archives Vol. 2, a compilation released for the PlayStation 2.

Gameplay

Real Bout changes the play controls from the previous Fatal Fury games, reducing the number of attack buttons from four to three: a standard Punch and Kick button, a "Strong Attack" button which can be either a stronger punch or kick attack, depending on the character. The game retains the three-plane "oversway" system from Fatal Fury 3, which features a main lane for fighting, with foreground and background planes used to avoid attacks or leap towards the opponent. A dedicated button is now used to make an "oversway" (or change plane) towards the background or foreground.

Real Bout introduces a Power Gauge, which fills up as the player performs normal or special techniques against their opponent or defend themselves, similar to many super move gauges featured in other fighting games. The Power Gauge allows players to perform one of three types of Special Techniques, depending of the level of the Power Gauge.

Real Bout also introduces stages with ring-outs, a gameplay feature previously introduced in 3D fighting games such as Virtua Fighter. If the player performs certain attacks on their opponent while next to the boundaries, the character will eventually destroy the barrier keeping the opponent in the ring and be able to knock them out of the stage for an easy win.

Characters

The game retains the character roster from Fatal Fury 3, with the boss characters (Ryuji Yamazaki, Jin Chonrei and Jin Chonshu) now part of the regular cast. Duck King, Billy Kane and Kim Kaphwan, who were all last featured in Fatal Fury Special, are added to the cast. Series antagonist Geese Howard reprises his role from the original Fatal Fury as the game's final boss. Real Bout was Geese Howard's final appearance in the Fatal Fury storyline, as the game's ending with Terry or Andy depicts the character's demise at the hands of either brother by falling off the roof of his tower. This was reflected by SNK's tagline for the game, "So long, Geese!" (さらば、ギース Saraba, Gīsu).

References

  1. An American version was advertised alongside the PlayStation ports of Samurai Shodown III and The King of Fighters '95, but was never released.

External links