Rainbow Walker (video game)

Rainbow Walker
Developer(s) Synapse Software
Publisher(s) Synapse Software
Designer(s) Steve Coleman[1]
Platform(s) Atari 8-bit Commodore 64
Release date(s) 1983
Genre(s) action
Mode(s) Single player
Distribution floppy disk cassette tape

Rainbow Walker is a color-changing action game designed by Steve Coleman for the Atari 8-bit family and published by Synapse Software in 1983. A Commodore 64 version followed.

Gameplay

The player controls a small creature named Cedrick who hops on a flat rainbow curving into the screen, giving a pseudo 3D quality to the game.[2][3] The rainbow is 8 columns wide and 16 rows deep, and if you keep hopping along a column then the rainbow scrolls and eventually wraps around. Each level omits some parts of this grid to make it more challenging. At the start of each round the squares are gray, and moving onto them adds color. The goal is to color the entire rainbow and advance to a bonus round

Hopping off the rainbow costs one life. Holding the button while moving jumps over a square.

Other creatures attempt to change the squares back to gray or to knock you off the rainbow. A freeze square stops them from moving for a few seconds. Fragile squares break if you stand on them too long.

There are twenty levels in all, with bonus rounds between them, and then the game ends.[4]

References