Rainbow Walker (video game)
Rainbow Walker | |
---|---|
Developer(s) | Synapse Software |
Publisher(s) | Synapse Software |
Designer(s) | Steve Coleman[1] |
Platform(s) | Atari 8-bit Commodore 64 |
Release date(s) | 1983 |
Genre(s) | action |
Mode(s) | Single player |
Distribution | floppy disk cassette tape |
Rainbow Walker is a color-changing action game designed by Steve Coleman for the Atari 8-bit family and published by Synapse Software in 1983. A Commodore 64 version followed.
Gameplay
The player controls a small creature named Cedrick who hops on a flat rainbow curving into the screen, giving a pseudo 3D quality to the game.[2][3] The rainbow is 8 columns wide and 16 rows deep, and if you keep hopping along a column then the rainbow scrolls and eventually wraps around. Each level omits some parts of this grid to make it more challenging. At the start of each round the squares are gray, and moving onto them adds color. The goal is to color the entire rainbow and advance to a bonus round
Hopping off the rainbow costs one life. Holding the button while moving jumps over a square.
Other creatures attempt to change the squares back to gray or to knock you off the rainbow. A freeze square stops them from moving for a few seconds. Fragile squares break if you stand on them too long.
There are twenty levels in all, with bonus rounds between them, and then the game ends.[4]
References
- ↑ The Giant List of Classic Game Programmers
- ↑ YouTube video of Rainbow Walker gameplay
- ↑ Bell, Andrew (September 1984), "Rainbow Walker review", Antic
- ↑ Rainbow Walker manual (PDF)