Pong Hau K'i

Pong Hau K'i (Chinese: 裤裆棋, pinyin : kùdāng qí, Cantonese : Pong Hau K'i) is a Chinese traditional board game for two players. In Korea, it is known as Ou-moul-ko-no or Umul Gonu (우물고누)[1][2] or as Gang Gonu (강고누). "Umul" translates as "a spring", and the appearance of the board is like that of a spring in the center, with water running out in all directions. "Gang" translates as "river", and has a similar interpretation. Equivalent games are also played in Thailand (Sua tok tong) and in northern India (Punjab: Do-guti).

The board consists of 5 vertices and 7 edges. Each player has two pieces. Players take turns to move. At each turn, the player moves one of his two pieces into the adjacent vacant vertex. If a player can't move, he loses.

Only one type of position can make a player lose. If both players play perfectly, the game continues endlessly with no winner.

It is a children's game in both China and Korea, and is often used for childhood education.

Starting position

Starting position for the game Pong Hau K'i


The starting position for Pong Hau K'i is shown on the left. The two players are labeled as "A" and "B"; the central spot is left unoccupied at the beginning. The first move must be "A" moving either of their pieces to the center. By symmetry, those two possible moves are equivalent.

Analysis

This game has been analyzed by P. Straffin,[3] who showed that it is a draw so long as both players can see 2-ply ahead, i.e. see the results of their move and of what their opponent would do in response.

Notes

  1. Bell (1979:56)
  2. Bell (1980:48)
  3. Straffin (1995)

References

See also

In China, there are some traditional board games like Pong Hau K'i.