Playground SDK

Playground SDK
Developer(s) PlayFirst
Discontinued 5.0.1.18 / December 14, 2009[1]
Development status Discontinued
Written in Lua, C++
Operating system
Platform Microsoft Windows, Mac OS
Size 18.5 MB
Available in 18 languages
Type Game creation system
Website Official website

Playground SDK is a game creation system developed and published by PlayFirst, including a game engine and integrated development environment (IDE). It is used to develop video games for Microsoft Windows, Macintosh, Android and iOS. First announced only for Microsoft Windows on PlayFirst's Developer website on 2006.

Overview

Playground SDK was first used exclusively for the DASH games.[2] It was unveiled to the public in 2006 and PlayFirst launched the Developer Dash Program.[3] To download the SDK, users need to read the license and must be a US citizen to create a PlayFirst Developer account.[4]

Development

Development on the Playground SDK ceased on 2010 after PlayFirst changed their direction from PC to Mobile.[5]

List of Releases

Microsoft Windows

  1. Version 3.1 - http://developer.playfirst.com/downloads/windows/31
  2. Version 4.0 - http://developer.playfirst.com/downloads/windows/40
  3. Version 5.0 - http://developer.playfirst.com/downloads/windows/ 50
  4. Version 5.0.1.18 (Final) - http://developer.playfirst.com/releases/windows/final

Macintosh

  1. Version 4.7 - http://developer.playfirst.com/releases/mac/47
  2. Version 5.0.0.2 (Final) - http://developer.playfirst.com/releases/mac/final

Features

System Requirements

Microsoft Windows

Note: It will not work properly on Windows 8!

MAC

Games built with Playground SDK

A

  • Avenue Flo: Special Delivery
  • Avenue Flo
  • Alice's Tea Cup Madness

C

D

D cont.

E

W

See also

External links

References