Piano Tiles

Piano Tiles

Developer(s)
Platform(s) iOS, Android, Windows Phone
Release date(s) March 28, 2014 [2]
Genre(s) Arcade
Mode(s) Single-player

Piano Tiles (iOS: Piano Tiles - Don't Tap the White Tile or Android: Don't Tap the White Tile [1][3]) is a single-player app launched on March 28, 2014 by Umoni Studio. specifically by creator Hu Wen Zeng. The game contains six modes, created by Amr Hoballah; these modes are Classic mode; the Arcade mode; the Zen mode; the Rush mode; the Arcade+ mode (Which includes the Bomb, Lightning, Bilayer, Double and Undetermined sub-modes); and the Relay mode.[1] In late-April 2014 the game was the most downloaded application on both the iOS and Android platforms.[3] In early July it was released for Windows Phone OS.

Game play

A screenshot of a game of Piano Tiles in progress

Piano Tiles is a game where the player's objective is to tap on the black tiles as they appear from the top of the screen while avoiding the white. When each black tile is tapped, it will emit a piano sound. In quick succession, forms famous compositions such as Für Elise and Ode to Joy .[1][4] If the player taps on a white tile, the player will lose the game and be signaled by an off-tune note.[1][4]

Modes

There is a set number of tiles the player must touch to win. The screen moves manually, at the rate which the tiles are touched. The player may attempt to touch these tiles in as little time as possible.

The tiles on the screen automatically move and the player must keep up with the pace. The game lasts until one tile is missed in between, or a white tile is tapped.

There is a set time limit and the player may attempt to press as many tiles as possible before the time runs out. As with classic mode, the screen moves at the rate which black tiles are pressed.

The screen scrolls automatically, similar to arcade mode. The scroll speed gradually increases and the player is forced to tap tiles at a continuously increasing pace. The player inevitably loses, at which point the game reveals how many tiles per second he or she was able to touch.

Similar to zen mode, but the time limit can be reset by tapping tiles. If the player is unable to tap fifty tiles before the time runs out, the game ends. The screen moves at the player's pace in the same way as classic and zen mode.

References