Palace of Magic

Palace of Magic

Cover art
Developer(s) Superior Software
Publisher(s) Superior Software
Platform(s) Acorn Electron
BBC Micro
Release date(s) [1]
Genre(s) Platform
Mode(s) Single-player

Palace of Magic is a computer game released in 1987 for the Acorn Electron and BBC Micro by Superior Software. Combining platform elements with problem solving, it uses extremely similar gameplay principles to that of the earlier and better known game, Citadel.

In game (BBC Micro)

The game begins with your character in a palace, having been shrunk and taken out of your normal place and time by an evil wizard called Caldeti (an anagram of Citadel). The overall objective is to magically restore your character to their original size and to find the teleporter to their home world. This involves guiding your character through the Palace and other external locations, such as a church, woods and a dungeon, overcoming various obstacles and enemies along the way.

Similarities to Citadel

The player is not automatically killed if they come into contact with hazards; instead the player is allocated a set amount of energy (but this time measured by a bar, subdivided into units), which is depleted through contact, and can be replenished by collecting objects shaped like top hats. As in Citadel, the game is divided into 'rooms' or screens and if the player loses too much energy in a room, the screen turns red and the player is transported back to where they entered the room. This prevents players from passing through a room simply by walking through enemies and taking the damage.

Other similarities to Citadel include:

References