OpenCV

OpenCV
Original author(s) Intel Corporation, Willow Garage, Itseez[1]
Initial release June 2000
Stable release 2.4.10 / 24 October 2014
Preview release 3.0.0 Beta / 11 November 2014
Written in C/C++
Operating system Cross-platform
Type Library
License BSD license
Website opencv.org,
sourceforge.net/projects/opencvlibrary/

OpenCV (Open Source Computer Vision) is a library of programming functions mainly aimed at real-time computer vision, developed by Intel Russia research center in Nizhny Novgorod, and now supported by Willow Garage and Itseez.[1] It is free for use under the open-source BSD license. The library is cross-platform. It focuses mainly on real-time image processing. If the library finds Intel's Integrated Performance Primitives on the system, it will use these proprietary optimized routines to accelerate itself.

History

Officially launched in 1999, the OpenCV project was initially an Intel Research initiative to advance CPU-intensive applications, part of a series of projects including real-time ray tracing and 3D display walls. The main contributors to the project included a number of optimization experts in Intel Russia, as well as Intel’s Performance Library Team. In the early days of OpenCV, the goals of the project were described as:

  • Advance vision research by providing not only open but also optimized code for basic vision infrastructure. No more reinventing the wheel.
  • Disseminate vision knowledge by providing a common infrastructure that developers could build on, so that code would be more readily readable and transferable.
  • Advance vision-based commercial applications by making portable, performance-optimized code available for free—with a license that did not require to be open or free themselves.

The first alpha version of OpenCV was released to the public at the IEEE Conference on Computer Vision and Pattern Recognition in 2000, and five betas were released between 2001 and 2005. The first 1.0 version was released in 2006. In mid-2008, OpenCV obtained corporate support from Willow Garage, and is now again under active development. A version 1.1 "pre-release" was released in October 2008.

The second major release of the OpenCV was on October 2009. OpenCV 2 includes major changes to the C++ interface, aiming at easier, more type-safe patterns, new functions, and better implementations for existing ones in terms of performance (especially on multi-core systems). Official releases now occur every six months[2] and development is now done by an independent Russian team supported by commercial corporations.

In August 2012, support for OpenCV was taken over by a non-profit foundation OpenCV.org, which maintains a developer[3] and user site.[4]

Applications

openFrameworks running the OpenCV add-on example

OpenCV's application areas include:

To support some of the above areas, OpenCV includes a statistical machine learning library that contains:

Programming language

OpenCV is written in C++ and its primary interface is in C++, but it still retains a less comprehensive though extensive older C interface. There are now full interfaces in Python, Java and MATLAB/OCTAVE (as of version 2.5). The API for these interfaces can be found in the online documentation.[5] Wrappers in other languages such as C#, Perl,[6] Ch,[7] and Ruby have been developed to encourage adoption by a wider audience.

All of the new developments and algorithms in OpenCV are now developed in the C++ interface.

A CUDA-based GPU interface has been in progress since September 2010.[8]

An OpenCL-based GPU interface has been in progress since October 2012,[9] documentation for version 2.4.9.0 can be found at docs.opencv.org.[10]

OS support

OpenCV runs on Windows, Android,[11] Maemo,[12] FreeBSD, OpenBSD, iOS,[13] BlackBerry 10,[14] Linux and OS X. The user can get official releases from SourceForge or take the current snapshot under SVN from there. OpenCV uses CMake.

Windows prerequisites

The BaseClasses from DirectShow SDK is required to build some camera input-related parts of OpenCV on Windows. This SDK is found in the Samples\Multimedia\DirectShow\BaseClasses subdirectory of the Microsoft Platform SDK (or DirectX SDK 8.0 to 9.0c / DirectX Media SDK prior to 6.0), which must be built prior to the building of OpenCV.

See also

References

External links