Ongaku Tsukūru: Kanadeeru
Ongaku Tsukūru: Kanadeeru | |
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Cover art | |
Developer(s) | Success |
Publisher(s) | ASCII Entertainment[1] |
Series | Tsukūru |
Platform(s) | Super Famicom[1] Satellaview |
Release date(s) | SNES Satellaview |
Genre(s) | Music[1] |
Mode(s) | Single-player |
Ongaku Tsukūru: Kanadeeru (音楽ツクール かなでーる Music Maker: Plaay!)[3] is a music sequencer software released only in Japan for Super Famicom. Tsukūru is a pun mixing the Japanese word tsukuru (作る), which means "make" or "create", with tsūru (ツール), the Japanese transcription of the English word "tool".
The 'game' can be used as-is for composing songs and saving them on the cartridge, but it also has a built-in support for saving on ASCII Turbo File device and Satellaview Memory Cassettes (SHVC-031) which players can use to transfer their music to be used in Sound Novel Tsukūru and RPG Tsukūru 2. The engine of the game is similar to the "music making" mode on Mario Paint but has a more professional touch to it. Songs can be up to 128 measures long and written on eight monophonic channels. A complete selection of 28 musical instruments plus four sine waves, four saw waves, eight square waves and a drumkit are available for use.[4] The duration and the volume can be set individually for any note and it is even possible to write lyrics in Japanese for the express purpose of bringing the song to life for singers.
However, the options are all in Japanese with only the numbers and musical notes being recognizable to Westerners.
Sequels
Two sequels were released for the PlayStation:
- Ongaku Tsukūru: Kanadeeru 2
- Ongaku Tsukūru 3 (published by Enterbrain)
See also
References
- ↑ 1.0 1.1 1.2 1.3 "Release information". GameFAQs. Retrieved 2009-04-13.
- ↑ Kameb. スーパーファミコンアワー番組表. The Satellaview History Museum. 12 February 2008.
- ↑ "Japanese title". SuperFamicom.org. Retrieved 2012-01-24.
- ↑ "Advanced overview" (in Japanese). SFC no Game Seiha Shimasho. Retrieved 2012-09-28.
External links
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