On-Court Tennis
On-Court Tennis | |
---|---|
Cover art | |
Publisher(s) | Activision |
Platform(s) | Commodore 64 |
Release date(s) | 1984 |
Genre(s) | Traditional tennis simulation |
Mode(s) | Single-player |
Distribution | Floppy disk |
On-Court Tennis is a computer game developed by Activision's Gamestar division in 1984 for the Commodore 64.
Gameplay
On-Court Tennis is a microcomputer-based tennis simulation that can be played against the computer or another player.[1] The game automatically moves the avatar to the ball; the player controls the swing and timing.[2]
Reception
In 1985, Ahoy! stated that the Commodore 64 version of On-Court Tennis "features fluid animation, highly sophisticated computerized opponents in the solitaire mode, and true-to-life strategy". It concluded that the game was "truly a landmark computer entertainment program. It takes a fresh look at a subject, video tennis, which many considered totally washed out. This outstanding disk proves them wrong".[2] In 1988, Dragon gave the game 4 out of 5 stars.[1]
References
- ↑ 1.0 1.1 Lesser, Hartley; Lesser, Patricia; Lesser, Kirk (April 1988). "The Role of Computers". Dragon (132): 80–85.
- ↑ 2.0 2.1 Katz, Arnie (1985-05). "On-Court Tennis". Ahoy!. p. 63. Retrieved 27 June 2014. Check date values in:
|date=
(help)