Ominous Horizons: A Paladin's Calling

Ominous Horizons: A Paladin's Calling

Ominous Horizons box art
Developer(s) N'Lightning Software Development
Designer(s) Ralph Bagley
Engine Genesis3D
Platform(s) Microsoft Windows
Release date(s) 2001
Genre(s) Action
First Person Shooter
Mode(s) Single-player

Ominous Horizons: A Paladin's Calling is a 3D medieval first person shooter video game developed by N'Lightning Software Development and released in 2001.[1][2][3] Ominous Horizons cost over $1.6 million over the course of the game's development cycle, being the highest budgeted Christian video game in existence.[4] The game's poor sales performance eventually resulted in the disbandment of N'Lightning, selling a mere 50,000 copies. The game is a spiritual successor to N'Lightning's previous game, Catechumen.

Each Ominous Horizons level has a diverse set of enemies.

Plot

The game casts the player as an assistant to Johannes Gutenberg, publisher of the Gutenberg Bible. The master copy of the Gutenburg Bible has been stolen by one of Satan's minions. It's up to the player to travel the world to find each of the missing sections of the Gutenburg Bible to bring the gospel to Western Civilization.

Gameplay

Much like its predecessor, Ominous Horizons is a first person shooter done in the style of Quake or Half-Life. Many of the enemies in the game are either the demon possessed or demons themselves. Most of the levels take place in 15th century castles, hamlets, and dungeons. The environment becomes quite varied as the player goes on, with some levels taking place in real-world locations like Stone Henge, the Egyptian Great Sphinx, and with one level taking place in a haunted house, as the player desperately searches all ends of the earth for the missing sections of the Gutenburg Bible.

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