Objective-J
Paradigm | Multi-paradigm: reflective, object oriented, functional, imperative, scripting | ||
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Developer | Cappuccino Core Developers and community. | ||
First appeared | 2008 | ||
dynamic, weak, duck | |||
License | LGPL | ||
Website | cappuccino.org | ||
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Objective-J is a programming language developed as part of the Cappuccino web development framework. Its syntax is nearly identical to the Objective-C syntax and it shares with JavaScript the same relationship that Objective-C has with the C programming language: that of being a strict, but small, superset; adding traditional inheritance and Smalltalk/Objective-C style dynamic dispatch. Pure JavaScript, being a prototype-based language, already has a notion of object orientation and inheritance, but Objective-J adds the use of class-based programming to JavaScript.
Programs written in Objective-J need to be preprocessed before being run by a web browser's JavaScript virtual machine. This step can occur in the web browser at runtime or by a compiler which translates Objective-J programs into pure JavaScript code. The Objective-J compiler is written in JavaScript; consequently, deploying Objective-J programs does not require a web browser plug-in. Objective-J can be compiled and run on NodeJS.
Applications
The first widely known use of Objective-J was in the Cappuccino-based web application 280 Slides, which was developed by 280 North itself. Even though Objective-J can be used (and has been designed) independently from the Cappuccino framework, Objective-J has primarily been invented to support web development in Cappuccino.
Applications designed using the Cappuccino Framework[1]
- Mockingbird
- PicEngine
- GithubIssues
- TimeTable
- Enstore (until October 2013, they rewrote it using Ember [2])
- Almost At
- Akshell - Online JavaScript Web-App IDE
- Archipel Project - Virtual machine orchestrator
- Spot Specific - Mobile App SDK and IDE
Syntax
Objective-J is a superset of JavaScript, which means that any valid JavaScript code is also valid Objective-J code.
The following example shows the definition and implementation in Objective-J of a class named Address; this class extends the root object CPObject, which plays a role similar to the Objective-C's NSObject. This example differs from traditional Objective-C in that the root object reflects the underlying Cappuccino framework as opposed to Cocoa, Objective-J does not use pointers and, as such, type definitions do not contain asterisk characters. Instance variables are always defined in the @implementation.
@implementation Address : CPObject { CPString name; CPString city; } - (id)initWithName:(CPString)aName city:(CPString)aCity { self = [super init]; name = aName; city = aCity; return self; } - (void)setName:(CPString)aName { name = aName; } - (CPString)name { return name; } + (id)newAddressWithName:(CPString)aName city:(CPString)aCity { return [[self alloc] initWithName:aName city:aCity]; } @end
As with Objective-C, class method definitions and instance method definitions start with '+' (plus) and '-' (dash), respectively.
Memory management
Objective-C uses ARC (Automatic Reference Counting) for deallocating unused objects. In Objective-J, objects are automatically deallocated by JavaScript's Garbage Collector.
See also
References
- ↑ "Demos in Cappuccino". Demos in Cappuccino. Retrieved 26 February 2011.
- ↑ http://blog.acclivitynyc.com/post/64981755172/dumped-cappuccino-and-switched-to-ember
External links
Wikibooks has a book on the topic of: Objective-J |
- Official website
- "Learning Objective-J". Cappuccino Web Framework.
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