OXO
OXO | |
---|---|
OXO played in an EDSAC emulator for System 6/System 7 running in Classic in Mac OS X v10.4.3. | |
Developer(s) | A.S. Douglas |
Designer(s) | A.S. Douglas |
Platform(s) | EDSAC |
Release date(s) | 1952 |
Genre(s) | Paper and pencil game |
Mode(s) | Single player |
Distribution | Delay line memory |
OXO was a computer game developed by Alexander S. Douglas in 1952 for the EDSAC computer, which simulates a game of Noughts and crosses, also sometimes called Tic-tac-toe. Douglas programmed the game as part of his Ph.D. thesis on human-computer interaction for the University of Cambridge. OXO is the earliest known game to display visuals on a video monitor.[1]
To play OXO, the player would enter input using a rotary telephone controller, and output was displayed on the computer's 35×16 dot matrix cathode ray tube. Each game was played against an artificially intelligent opponent.
See also
References
- ↑ "A.S.Douglas' 1952 Noughts and Crosses game". Pong-Story. Retrieved 2013-05-21.