Neocron
Neocron | |
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Neocron box artwork | |
Developer(s) | Reakktor Media GmbH |
Publisher(s) | CDV Software |
Director(s) | Martin J. Schwiezer |
Composer(s) | Max Corbacho Steve Roach Ian Boddy |
Platform(s) | Microsoft Windows |
Release date(s) | |
Genre(s) | MMORPG |
Distribution | CD-ROM |
Neocron is a 2002 post-apocalyptic[1] cyberpunk[2] massively multiplayer online role playing game (MMORPG) developed by Hannover, Germany-based[3] software developer Reakktor Media GmbH and published by cdv Software Entertainment. It is considered the first cyberpunk-genre MMORPG,[4] and is designed to integrate elements of first-person shooter games into an MMORPG.[2] While it has been called a MMO first-person shooter (MMOFPS),[5] most consider it a hybrid of MMORPG and first-person shooter,[2][6] with the later WWII Online being the first MMOFPS.[7]
Its 2004 sequel, Neocron 2: Beyond Dome of York, was originally slated to be an expansion pack[8] and released separately under a new publisher, 10tacle Studios AG.[9]
Character development
The player character may be chosen from four distinct classes. Available are genetically engineered super soldiers, ("GenTank"), the slight, yet dexterous and intelligent "Spy", the psionically focused and physically underpowered "Psi Monk" as well as the "Private Eye" (PE), commonly referred to as a Jack of All Trades for its ability to use aspects of all the other classes.
Later the player may assign "skill points" (gained from experience) into specific abilities, e.g. Construction, Research, Droning and Rifles. Any character or class can use the most basic forms of these, but to master any one of them requires a large commitment in skill points. Jobs range from the notorious hacker, who dives into the alternate reality of Hacknet, technicians who research or construct items and (especially) weapons, to the common grunt, who fights alongside his clan for the outposts, spread around the wastelands (Jobs are not physically imposed: they are a generalization taken from how skill points are distributed to attributes.)
Storyline
The game takes place in a post-apocalyptic 28th century. In the mid-22nd century, tensions rose between an expanded Chinese Empire and a joint European/North American Federation of the Free World. The unexplained apparent destruction of the first Chinese interstellar colony ship results in China launching devastating nuclear strikes with stealth missiles. In retaliation, the President gives the command to counter strike with cold fusion long-range missiles. World War III starts on February 17, 2143; it lasts less than 6 hours.
It takes over three centuries for even the most rudimentary civilization to return. By the mid-26th century two great cities had risen from the ashes, thanks in large part to the "Ceres Project”. Originally an MIT project in the early 21st century aimed at storing every aspect of human knowledge on holodisk, it was eventually taken over by the military in response to the murder of the project leader.
200 years later, both cities are but shadows of their former selves: Neocron is diminished thanks to a succession of coups d'état as well as a mass exodus to Irata III, a colony 80 light years away formed by the missing Chinese colony ship, and Dome of York suffers from losing a devastating war with Neocron.
Reception
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Neocron received generally mixed reviews. While some reviewers praised the first-person shooter style interface as "intuitive"[24] or "innovative",[26] others describe combat in Neocron as being "dull"[29] or not at all revolutionary.[30]
References
- ↑ Keeler, John (2002-09-26). "Neocron Beta Impressions". RPG Vault. Retrieved 2008-09-01.
- ↑ 2.0 2.1 2.2 Ryan, Michael (2002-02-01). "Neocron Preview". GameSpot. Retrieved 2008-08-31.
- ↑ "Contact information". Reakktor Media GmbH. Retrieved 2008-09-01.
- ↑ Gibson, Sam (2003-02-04). "Neocron". play.tm. Retrieved 2008-09-01.
- ↑ Sartori. "Neocron". GamersAsylum. Archived from the original on 2003-04-07. Retrieved 2008-09-01.
- ↑ Aihoshi, Richard (2002-02-08). "Neocron Preview". RPG Vault. Retrieved 2008-09-01.
- ↑ "WWII Online: Battleground Europe (WWIIOBE)". MMORPG.com. Retrieved 2013-10-26.
- ↑ Parker, Sam (2003-01-23). "Neocron add-on announced". GameSpot. Retrieved 2008-08-31.
- ↑ Bickham, Al (February 2005). "Neocron 2: Beyond The Dome Of York". PC Format (171). Retrieved 2008-08-08.
- ↑ "Neocron Reviews". Game Rankings. Retrieved 2008-09-04.
- ↑ "Neocron". Metacritic. Retrieved 2008-09-04.
- ↑ 12.0 12.1 "Neocron". MobyGames. Retrieved 2008-09-04.
- ↑ "Neocron". TopTenReviews. Retrieved 2008-09-04.
- ↑ "Neocron 2: Beyond Dome of York". TopTenReviews. Retrieved 2008-09-04.
- ↑ "Neocron". allgame. Retrieved 2008-09-04.
- ↑ "Neocron for PC". GameSpot. Retrieved 2008-09-04.
- ↑ "Neocron (PC)". GameSpy. Retrieved 2008-09-04.
- ↑ "Neocron". Gametrailers. Retrieved 2008-09-04.
- ↑ "Neocron: Beyond Dome of York". Gametrailers. Retrieved 2008-09-04.
- ↑ "Neocron". IGN. Retrieved 2008-09-04.
- ↑ Anderson, Chris (2002-12-29). "Neocron". PC Zone. Retrieved 2008-08-31.
- ↑ Staff (2005-05-25). "Neocron 2: Beyond Dome of York". PC Zone. Retrieved 2008-08-08.
- ↑ Bemis, Greg (2003-02-28). "'Neocron' (PC)". TechTV. Archived from the original on 2003-03-04. Retrieved 2008-09-01.
- ↑ 24.0 24.1 Leader, Richard (2003-01-24). "Neocron". Adrenaline Vault. Archived from the original on 2006-12-05. Retrieved 2008-08-08.
- ↑ Sandbach, Darren (2003-09-28). "Neocron, Review". Videogameslife. Archived from the original on 2004-04-26. Retrieved 2008-08-08.
- ↑ 26.0 26.1 Parry-Jones, Tom (2002-12-20). "Neocron". Gamers Europe. Archived from the original on 2004-02-16. Retrieved 2008-08-31.
- ↑ "Neocron" (in German). GameStar. Retrieved 2008-09-04.
- ↑ "Neocron 2: Beyond Dome of York" (in German). GameStar. Retrieved 2008-09-04.
- ↑ Anubis (2003-01-12). "Neocron by Reakktor". GamerGod.com. Archived from the original on 2004-06-30. Retrieved 2008-08-31.
- ↑ Perlo, Michael (2002-12-20). "Neocron Review". IGN. Retrieved 2008-08-31.