Midway's Greatest Arcade Hits
Midway's Greatest Arcade Hits | |
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Nintendo 64 cover art of Volume 1 | |
Developer(s) | Digital Eclipse |
Publisher(s) | Midway |
Platform(s) | Game Boy Advance Nintendo 64 Dreamcast |
Release date(s) | DreamcastNintendo 64
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Genre(s) | Arcade compilation |
Mode(s) | Single player |
Distribution | Cartridge, GD-ROM |
Midway's Greatest Arcade Hits is an arcade game compilation released for the Nintendo 64, Dreamcast, and Game Boy Advance.
Volumes and Games included
Two volumes were released. The first volume was released for the Nintendo 64, Dreamcast and Game Boy Advance. All versions of the game included Defender, Sinistar, Robotron: 2084 and Joust. Two exclusive games were included for the Dreamcast and Nintendo 64 versions. Spy Hunter and Root Beer Tapper are unique to the Nintendo 64 version, while the Dreamcast version has Defender II and Bubbles instead. The Game Boy Advance version has none of these four exclusive titles.[1][1][2]
The second volume has only been released on Sega's Dreamcast[3] and featured Moon Patrol, Paperboy, 720°, Spy Hunter, Rampage and Gauntlet. There was originally planned to be a third volume for the Dreamcast, but was later cancelled.[4]
Version differences
Sinistar
Sinistar was altered from its original arcade form for the GBA version. The antagonist's eyes no longer glow and his mouth never moves during gameplay. He only says "I am Sinistar!" at the title screen. Occasionally during gameplay, he will say "Run! Run! Run!" Upon receiving a game over, he will say "Beware! I live!" Otherwise, he says nothing.
Reception
All versions of the compilation received generally mixed to negative reviews, with a 64.00% for the first volume of the Dreamcast version,[5] a 70.00% for the second volume of the Dreamcast version,[6] a 63.43% for the Nintendo 64 version,[7] and a 54.50% for the Game Boy Advance version[7] from video game aggregator GameRankings. The first volume of the Dreamcast version,[8] the Game Boy Advance version, and the Nintendo 64[9] was criticized for poor sound and visual emulation, especially the Game Boy Advance version, which has been developed by Pocket Games, rather than Digital Eclipse (the developer for the console titles), which has missing voice samples and "shrunk" visuals in Sinistar, glitchy collision detection in Joust and intense slowdown in Defender.[10]
References
- ↑ 1.0 1.1 Gerstmann, Jeff. "Midway's Greatest Arcade Hits Volume 1 for Nintendo 64 Review - Nintendo 64 Midway's Greatest Arcade Hits Volume 1 Review". GameSpot. November 28, 2000.
- ↑ Harris, Craig. "IGN: Midway's Greatest Arcade Hits Review". December 123, 2001. IGN.
- ↑ http://www.gamefaqs.com/dreamcast/577792-midways-greatest-arcade-hits-volume-2/images
- ↑ http://www.gamerankings.com/dreamcast/577812-midways-greatest-arcade-hits-volume-3/index.html
- ↑ http://www.gamerankings.com/dreamcast/257231-midways-greatest-arcade-hits-volume-1/index.html
- ↑ http://www.gamerankings.com/dreamcast/577792-midways-greatest-arcade-hits-volume-2/index.html
- ↑ 7.0 7.1 http://www.gamerankings.com/n64/437519-midways-greatest-arcade-hits-volume-1/index.html
- ↑ http://www.gamespot.com/dreamcast/action/midwaysgreatestarcadehvi/review.html
- ↑ http://www.gamespot.com/n64/puzzle/midwaysgreatestarcadehv1/review.html
- ↑ http://gameboy.ign.com/articles/167/167145p1.html