Metropolismania

Metropolismania

North America cover art
Developer(s) Media Factory
Publisher(s) Natsume
Platform(s) PlayStation 2
Release date(s) September 27, 2001 (JP)
October 3, 2002 (NA)
November 8, 2002 (EU)
Genre(s) City-building strategy game
Mode(s) Single player
Distribution CD-ROM

Metropolismania is a PlayStation 2-only city-building game released on October 3, 2002 published by Natsume. The object of the game is to interact with NPCs in order to populate various towns. The game was released under a traditional CD-ROM format, uncommon to the PS2. A sequel was announced by Natsume, titled Metropolismania 2. The title was released on August 21, 2007 in North America and in Japan on July 13, 2006 by D3 Publisher. Another sequel, Metropolismania 3, was released for the PlayStation Portable by D3 Publisher but in Japan only.

Gameplay

There are various goals to complete in each of the five main scenarios. Goals always involve growing the town to a given population, and often ensuring that a percentage of the buildings are of a certain type, i.e. businesses, farms, or amusement facilities. There are also side stories that occur within each scenario, sometimes including bizarre instances involving smuggling rings, a cult, and even aliens. When all requirements for the scenario have been met, the player's boss will call to congratulate them and send a letter of resignation, allowing the player to move on to the next scenario.

Gameplay also centers heavily on interaction with the in-game characters. Each character has a friendship meter that increases or decreases based on interactions such as "gossip" and giving gifts. Relationship statuses are: "stranger," "know the face," "acquaintance," "friend," and "best friend." Introducing new citizens or solving complaints is often based on good friendship status with these characters.

Characters

There are several categories of characters in the game. Visually, characters within a category may have some variation, from the color of their hair to their clothing. Knowing personality types also aids the player in the game as certain conversational or "gossip" items more quickly increase the friendship meter. Some characters, as described within the game, include:

Buildings

Buildings fall into many categories, as can be seen in the "Town Pages" phone book. Placement is strategic as many buildings require close proximity to others. Some examples include:

Sequels

In 2007, Indi revisited the series with Metropolismania 2 and would make entries more frequently, though no later Matching Maker game has been released outside of Japan:

References

    External links