Mat Hoffman's Pro BMX 2

Mat Hoffman's Pro BMX 2

Developer(s) Rainbow Studios (PS2 & Xbox)
HotGen (GBA)
Gratuitous Games (GC)
Publisher(s) Activision
Platform(s) PlayStation 2, Xbox, Game Boy Advance, GameCube
Release date(s) PlayStation 2 & Xbox
NA August 12, 2002
EU October 4, 2002
JP May 27, 2004
Game Boy Advance
  • NA August 13, 2002
  • EU October 4, 2002
GameCube
  • NA October 8, 2002
  • EU December 6, 2002
Genre(s) Sports
Mode(s) Single-player, multiplayer
Distribution DVD-ROM, cartridge, nintendo optical disc

Mat Hoffman Pro BMX 2 is the sequel to Mat Hoffman's Pro BMX. It was made available for the PlayStation 2, Xbox, Game Boy Advance and GameCube.

Gameplay

The gameplay from this game is the basic game structure carried over from Activision's Tony Hawk series of video games. There are 11 riders to choose from:

Game modes

Road Trip

In this mode the player has to complete different tasks (such as getting a high score) in an attempt to earn points to advance to the next level

Single Session

Like the previous game, the player chooses a BMX rider, an available bike, an available level, and ride for one to five minutes in an attempt to set a high score.

Free Ride

Free Ride is similar to the Single Session mode; the player chooses a BMX rider, an available bike, an available level. There is no time limit; the player can ride around as long as they want, finding gaps, secret areas, or simply practice.

Tiki Battle

After completing the Road Trip mode a bonus game is unlocked. The "Tiki Battle" is a first person shooter where you attempt to defeat the large statue located in the Hawaii level of the game. You collect ammunition and health bonuses as you try to avoid the fireballs thrown at you by the moving statue. When this challenge is completed a special character is unlocked and the "Tiki Battle" becomes available in the main menu of the game.

Multiplayer modes

The game also features several multi-player modes including Tag, Horse, Trick Attack, Push and Graffiti.

Soundtrack

The songs featured in the game are as follows:

Not all songs are available at the start of the game; there are hidden discs throughout the game and each one unlocks a new song that can be played from that point on. Some of the songs are unlocked in areas that fit their genre. For example the song "Forward motion" by Jazzhole is unlocked in the New Orleans level after having completed a challenge based around a jazz trio.