Magical Chase

Magical Chase

Developer(s) Palsoft
Publisher(s) Quest
Designer(s) Hiroshi Minagawa
Composer(s) Hitoshi Sakimoto
Masaharu Iwata
Platform(s) PC Engine, Game Boy Color
Release date(s)
  • JP November 15, 1991
Genre(s) Horizontal scrolling shooter
Mode(s) Single player
Distribution 4-megabit cartridge

Magical Chase (マジカルチェイス Majikaru Chieisu) is a scrolling shooter video game developed by Palsoft and released by Quest on the PC Engine (TurboGrafx) platform in 1991 in Japan, and 1993 in the U.S.

The game's protagonist is a witch called Ripple flying on a broomstick, along with two anthropomorphic stars known as "Star Maidens," which serve as Gradius-style options. The game has many notable similarities to Cotton, released for the console by Success the very same year. Magical Chase's late release in the U.S. at the end of the TurboGrafx/Turbo Duo's life, coupled with extensive hype, makes the game harder to find and more expensive than earlier releases.

Story

From the game's box:

Ripple is a student of magic, and her teacher is a terrifying witch! Ripple's particularly afraid of her teacher right now, because she's just broken a promise she made to the witch; Ripple took a peek inside the forbidden book Sleeping Demons! No sooner had she opened the cover than out jumped six demons, which raced away! Unless she can catch all six demons and get them back inside the book, the witch will turn Ripple into a frog for breaking her promise! Ripple sets off on her quest with her two Elf-Star friends, Topsy and Turvy. Good luck, Ripple!!

Gameplay

There are a total of six levels in the game which can be played on the normal and hard difficulty settings. Only the first three can be played on the easy difficulty setting. As enemies are destroyed, they leave behind different colored gemstones which serve as the game's currency. Twice during each level, a shop appears where power-ups, health, and extra lives can be purchased (except for the third and sixth levels, where it only appears once). Touching obstacles and the ground does not kill the player such as in Gradius but it does impede progress. If the player gets trapped behind objects at the left-hand side of the screen, "scrolling damage" will occur.

Each stage is presented with the name of the mid-boss encountered, and keeping with the magic theme, is titled as a magical seal. Each level has a mid-boss and end-boss. At the end of each, the player is awarded a clear bonus of 1000 x the number of the level.

Ports

The first port of Magical Chase to appear outside the NEC console family was a Windows 95/98 port released on April 10, 1998.

Magical Chase was later ported to the Game Boy Color by Micro Cabin and released in Japan on August 4, 2000, as Magical Chase GB.

External links