Mad Nurse
Mad Nurse | |
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Cover art | |
Publisher(s) | Firebird Software Ltd. |
Designer(s) | Simon Pick |
Platform(s) | Commodore 64, ZX Spectrum |
Release date(s) | 1986 |
Genre(s) | Platformer |
Mode(s) | 1 player |
Distribution | Cassette tape |
Mad Nurse is a 1986 video game programmed by Simon Pick and published by Firebird Software Ltd..[1][2] The game was published for Commodore 64 and ZX Spectrum.[2]
The plot of the game is that you control a nurse at a maternity hospital, where you have to rescue the babies who have escaped from their cots. If left alone, the babys will eat medicine bottles, eletrocute themselves at electrical outlets, and fall down the elevator shaft. The gameplay has the form of a non-scrolling platformer where the nurse can use an elevator to ascend or descend platforms. If too many babies die, the nurse is fired.
Firebird initially refused to publish the game, because dying babies were too controversial, but changed their minds when their post of head of development changed hands. Some outlets also refused to sell the game.[3]