List of maze video games
Maze game is a video game genre description first used by journalists during the 1980s to describe any game in which the entire playing field was a maze. Quick player action is required to escape monsters, outrace an opponent, or navigate the maze within a time limit.
Top-down maze games
- Gotcha, 1973, Atari, Arcade
- Blockade, 1976, Gremlin Industries, Arcade
- The Amazing Maze Game, 1976, Midway, Arcade
- Comotion, 1977, Gremlin Industries, Arcade
- Hustle, 1977, Gremlin Industries, Arcade
- Head On, 1979, Sega, Arcade
- Rally-X, 1980, Namco, Arcade
- Maze Craze: A Game of Cops and Robbers, 1980, Atari 2600
- Berzerk, 1980, Stern, Arcade
- Wizard of Wor, 1980, Midway, Arcade
- Jungler, 1981, Konami, Arcade
- K-Razy Shootout, 1981, K-Byte/CBS Electronics, Atari 8-bit, Atari 5200
- Radar Rat Race, 1981, Commodore, Commodore VIC-20
- Turtles, 1981, Konami/Stern, Arcade
- Blue Print, 1982, Bally Midway, Arcade
- Diggerbonk, 1982, Atari Program Exchange, Atari 8-bit
- Frenzy, 1982, Stern, Arcade, ColecoVision
- Maze Death Race, 1982, PSS, Sinclair ZX81,[1] ZX Spectrum[2]
- Night Stalker, 1982, Mattel, Intellivision
- Raid on Fort Knox, 1982, Commodore, Commodore VIC-20
- Serpentine, 1982, Brøderbund, Apple II
- Shamus, 1982, Synapse Software, Atari 8-bit
- Tax Dodge, 1982, Free Fall Associates, Atari 8-bit
- Tutankham, 1982, Konami/Stern, Arcade
- Zzyzzyxx, 1982, Cinematronics, Arcade
- Android 2,[2] 1983, Vortex Software, ZX Spectrum, Amstrad CPC
- Bank Heist, 1983, 20th Century Fox, Atari 2600
- Bomberman series, 1983–present, Hudson Soft
- Bootleg, 1983, Atari Program Exchange, Atari 8-bit
- Caterpiggle, 1983, Atari Program Exchange, Atari 8-bit
- Cavelon, 1983, Jetsoft, Arcade
- Chase the Chuck Wagon, 1983, Ralston Purina, Atari 2600
- Creepy Corridors, 1983, Sierra On-Line, Apple II, Atari 8-bit, Commodore VIC-20, Commodore 64
- Dandy, 1983, Atari Program Exchange, Atari 8-bit
- Styx,[2] 1983, Bug-Byte, ZX Spectrum
- Maziacs,[2][3] 1983, dk'tronics, ZX Spectrum, Commodore 64, MSX
- Labyrinth, 1984, Acornsoft, BBC Micro
- Cybertron Mission, 1984, Micro Power, Acorn Electron, BBC Micro, Commodore 64
- Gauntlet, 1985, Atari Games
- Maze War, 1985, ANALOG Computing, Atari 8-bit
- Project Future,[4] 1985, Micromania, ZX Spectrum, Amstrad CPC
- A-Maze, 1986, K'Soft, ZX Spectrum
- Snail Maze, 1986, Sega, Sega Master System
- Rescue, 1987, Mastertronic, ZX Spectrum
- Think Quick!, 1987, The Learning Company, Apple II, MS-DOS
- Starbase, 1987, Taurus Computing, Tatung Einstein
- Maze Mania, 1989, Hewson Consultants, ZX Spectrum, Commodore 64, Amstrad CPC
- Tinkle Pit, 1993, Namco, Arcade
- Flamin' Finger, 2003, Namco, Arcade
- The Last Guy, 2008, Sony Computer Entertainment, PlayStation 3 (PSN)
- LIT, 2009, WayForward Technologies, Nintendo Wii (WiiWare)
- BOH, 2009, EDITEL snc, AmigaOS, AROS, Linux, Mac OS, Windows
- Robot Rescue, 2009, Teyon, Nintendo DSi (DSiWare)
- 1001 Crystal Mazes Collection, 2010, Teyon, Nintendo DSi (DSiWare)
First-person maze games
- Maze War, 1974, Steve Colley, Imlac PDS-1
- 3D Monster Maze,[2] 1981, Sinclair ZX81, ZX Spectrum
- Space Maze, 1981, Program Power, BBC Micro
- Dungeons of Daggorath, 1982, TRS-80 Color Computer
- Maze, 1982, Acornsoft, BBC Micro, Acorn Electron
- 3D Maze, 1981, IJK, BBC Micro, Acorn Electron
- Monster Maze, 1982, Epyx, Atari 8-bit
- Wayout, 1982, Sirius Software, Atari 8-bit, Apple II, Commodore 64
- Alien Maze, 1983, CRL Group, ZX Spectrum
- 3-Demon, 1983, PC Research Inc, MS-DOS
- Atic Atac, 1983, Ultimate Play The Game, 1983, ZX Spectrum, BBC Micro
- Capture The Flag, 1983, Sirius Software, Atari 8-bit, Commodore 64, Commodore VIC-20
- Caves of Ice, 1983, Compute!, Atari 8-bit, Apple II, Commodore 64, Commodore VIC-20, Commodore PET[5]
- Corridors of Genon, 1983, New Generation Software, ZX Spectrum
- Skull, 1984, Games Machine, ZX Spectrum, Commodore 64
- MIDI Maze, 1987, Hybrid Arts, Atari ST
- Faceball 2000, 1991, Bulletproof Software, Game Boy, Game Gear
- Spelunx, 1991, 1993 [colorized version] Brøderbund, Macintosh, Microsoft Windows
- Daylight (video game), 2014, Zombie Studios, PlayStation 4, Microsoft Windows
Maze chase games
This genre is exemplified by Namco's Pac-Man (1980),[3] where the goal is to collect dots while avoiding enemies that are chasing the player. Pac-Man spawned many sequels and clones. In Japan, they are often called "dot eat games" (ドットイート).
- Heiankyo Alien, 1979, University of Tokyo, PC-8001, Arcade
- Pac-Man, 1980, Namco, Arcades
- Frisky Tom, 1981, Nichibutsu, Arcade
- Gobbler, 1981, On-Line Systems, Apple II
- Hangly-Man, 1981, Nittoh, Arcade
- Jawbreaker, 1981, On-Line Systems, Atari 8-bit, Apple II, Commodore 64, MS-DOS
- Jelly Monsters, 1981, HAL Labs, Commodore VIC-20
- Lady Bug, 1981, Universal, Arcade, ColecoVision, Intellivision
- Lock 'n' Chase, 1981, Data East, Arcade, Atari 2600, Intellivision, Apple II
- Make Trax aka Crush Roller, 1981, Alpha Denshi, Arcade
- Mouse Trap, 1981, Exidy, Arcade
- Ms. Pac-Man, 1981, Bally Midway, Arcade
- Munchkin aka KC Munchkin, 1981, Magnavox, Magnavox Odyssey²
- Munchyman, 1981, Program Power, BBC Micro
- Piranha, 1981, GL, Arcade
- Taxman, 1981, HAL Labs, Apple II
- Thief, 1981, Pacific Novelty, Arcade
- Alien, 1982, 20th Century Fox, Atari 2600
- Dung Beetles, 1982, Datasoft, Apple II, TRS-80 Color Computer, Atari 8-bit
- Baby Pac-Man, 1982, Bally Midway, Arcade
- Eyes, 1982, Rock-Ola, Arcade
- Cosmic Cruncher, 1982, Commodore, Commodore VIC-20
- Gulpman, 1982, Campbell Systems, ZX Spectrum
- Hard Hat, 1982, Exidy, Arcade
- Hungry Horace, 1982, Beam Software, ZX Spectrum, Commodore 64, Dragon 32
- Lochjaw aka Shark Attack, 1982-ish, Games by Apollo, Atari 2600
- Looper, 1982, Orca, Arcade
- Mouskattack, 1982, On-Line Systems, Atari 8-bit, Apple II
- Munch Man, 1982, Texas Instruments, Texas Instruments TI99-4A
- Pakacuda, 1982, Rabbit, Commodore 64
- PC-Man, 1982, Orion Software, IBM PC boot loader
- Pengo, 1982, Sega, Arcade
- Snack Attack, 1982, Datamost, Apple II
- Snack Attack II, 1982, Funtastic, Apple II
- Snapper, 1982, Acornsoft, BBC Micro, Acorn Electron
- Spookyman, 1982, Abbex Electronics, ZX Spectrum
- Super Pac-Man, 1982, Namco, Arcade
- Super Taxman 2, 1982, HAL Labs, Apple II
- Crystal Castles, 1983, Atari, Arcade
- Felix and the Fruit Monsters, 1983, Micro Power, Acorn Electron, BBC Micro
- Getaway!, 1983, Atari Program Exchange, Atari 8-bit[6]
- Ghost Hunt,[7] 1983, PSS, ZX Spectrum
- Gnasher,[7] 1983, R&R Software, ZX Spectrum, Commodore 16/Plus/4
- Guzzler, 1983, Tehkan, Arcade
- Jawbreaker II, 1983, On-Line Systems, Atari 8-bit, Apple II, Texas Instruments TI99/4A
- Jr. Pac-Man, 1983, Bally Midway, Arcade
- Maze Chase,[8][9] 1983, Hewson Consultants, ZX Spectrum
- Maze Man, 1983, Creative Equipment, Commodore 64
- Traxx, 1983, Quicksilva, Commodore VIC-20, ZX Spectrum
- Devil World, 1984, Nintendo, NES/Famicom
- Drelbs, 1984, Synapse Software, Atari 8-bit, Commodore 64, Apple II
- I'm Sorry, 1985, Sega, Arcade
- Pac-Mania, 1987, Namco/Atari Games, Arcade
- Snowplow, 1988, ANALOG Computing, Atari 8-bit
- Trog, 1990, Midway, Arcade
- CD-Man,[10] 1993, Creative Dimensions, MS-DOS
- 3D Maze Man: Amazing Adventures, 1998, Webfoot/eGames, Microsoft Windows
Grid capture games
In grid capture games, also called line coloring games, the maze consists of lines, and the goal is to capture rectangular areas by traversing their perimeters. The gameplay is not fundamentally different than Pac-Man (players still have to navigate the entire maze to complete a level) but enough games have used the grid motif that it is a distinct style. One unique element is that it is possible to capture multiple rectangles simultaneously, usually for extra points. Amidar established the model for this subgenre.
- Amidar, 1981, Stern, Arcade, Atari 2600
- Demolition Herby, 1982, Telesys, Atari 2600
- Jeepers Creepers, 1982, Quality Software, Atari 8-bit
- Jolly Jogger, 1982, Taito, Arcade
- Macho Mouse, 1982, Techstar, Arcade
- Outline, 1982, Century Electronics, Arcade
- Pepper II, 1982, Exidy, Arcade
- Time Runner, 1982, Funsoft, TRS-80
- Triple Punch, 1982, KKI, Arcade
- Cuthbert Goes Walkabout, 1983, Microdeal, Dragon 32/64, TRS-80 Color Computer, Commodore 64, Atari 8-bit
- Kid Grid, 1983, Tronix, Commodore 64
- Potty Painter in the Jungle, 1983, Rabbit Software, Commodore 64
- Spiderdroid, 1983, Froggo, Atari 2600
- Super Gridder, 1983, Terminal Software, Commodore 64
- Crazy Tracer, 1984, Acornsoft, Acorn Electron, BBC Micro
- Rollo and the Brush Brothers, 1984, Windmill Software, MS-DOS
- Gapper, 1986, freeware, MS-DOS
- Zoom!, 1988, Discovery Software, Genesis, Amiga, Commodore 64, MS-DOS
References
- ↑ Maze Death Race
- ↑ 2.0 2.1 2.2 2.3 2.4 "MAZE GAMES", CRASH, April 1984
- ↑ 3.0 3.1 "ARCADE MIND GAMES", Sinclair User, June 1984
- ↑ "Project Future Review", CRASH (Newsfield) (14), March 1985: 44.
- ↑ http://www.atarimagazines.com/compute/issue40/caves_of_ice.php
- ↑ http://www.atariarchives.org/APX/showinfo.php?cat=20195
- ↑ 7.0 7.1 "GHOST GOBBLING", CRASH, April 1984
- ↑ "ZX-81 Software Scene", Sinclair User (ECC) (17), August 1983.
- ↑ Passey, Chris; Uffindell, Matthew (July 1984), "Run It Again - Electro Gobble: Pacman Type Games", CRASH (Newsfield) (6).
- ↑ Download page for CD-Man, on Dos Games Archive, with screenshots
External links
- "Maze Games" from CRASH magazine issue 3
- "Arcade Mind Games" from Sinclair User issue 27 discusses this genre
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