List of genres

This is a list of genres of fiction and entertainment. Genre is the term for any category of literature or other forms of art or entertainment, e.g. music, whether written or spoken, audial or visual, based on some set of stylistic criteria. Genres are formed by conventions that change over time as new genres are invented and the use of old ones are discontinued. Often, works fit into multiple genres by way of borrowing and recombining these conventions.

This is an incomplete list that may never be able to satisfy particular standards for completeness. You can help by expanding it with reliably sourced entries.

Literary genres

Action

An action story is similar to adventure, and the protagonist usually takes a risky turn, which leads to desperate situations (including explosions, fight scenes, daring escapes, etc.). Action and Adventure are usually categorized together (sometimes even as "action-adventure") because they have much in common, and many stories fall under both genres simultaneously (for instance, the James Bond series can be classified as both).

Adventure

An adventure story is about a protagonist who journeys to epic or distant places to accomplish something. It can have many other genre elements included within it, because it is a very open genre. The protagonist has a mission and faces obstacles to get to her destination. Also, adventure stories usually include unknown settings and characters with prized properties or features

Comedy

Comedy is a story that tells about a series of funny or comical events, intended to make the audience laugh. It is a very open genre, and thus crosses over with many other genres on a frequent basis.

Crime

A crime story is about a crime that is being committed or was committed. It can also be an account of a criminal's life. It often falls into the Action or Adventure genres.

Fantasy

Fairy tales and legends, such as Dobrynya Nikitich's rescue of Zabava Putyatichna from the dragon Gorynych, have been an important source for fantasy.

A fantasy story is about magic or supernatural forces, rather than technology, though it often is made to include elements of other genres, such as science fiction elements, for instance computers or DNA, if it happens to take place in a modern or future era. Depending on the extent of these other elements, the story may or may not be considered to be a "hybrid genre" series; for instance, even though the Harry Potter series canon includes the requirement of a particular gene to be a wizard, it is referred to only as a fantasy series.

Historical

A story about a real person or event. Often, they are written in a text book format, which may or may not focus on solely that

It takes place in the past. Normally it involves wars and special memories from the past that are remembered to today.

Historical fiction

In literature, historical fiction is a text depicted as based on real historical figures, and actual events, which are woven together with fictitious elements. Historical fiction is often considered to be confusing to people who are trying to find facts. For example, schoolchildren told to look for historical information often encounter incorrect information in this sources, and relay them as accurate by mistake.

Horror

An Illustration of Poe's 'The Raven' by Gustav Dore
An Illustration of Poe's 'The Raven' by Gustave Doré

A horror story is told to deliberately scare or frighten the audience, through suspense, violence or shock. H. P. Lovecraft distinguishes two primary varieties in the "Introduction" to Supernatural Horror in Literature: 1) Physical Fear or the "mundanely gruesome" and 2) the true Supernatural Horror story or the "Weird Tale." The supernatural variety is occasionally called "Dark Fantasy," since the laws of nature must be violated in some way, thus qualifying the story as "fantastic."

Mystery

Although normally associated with the crime genre, mystery fiction is considered a completely different genre in certain circumstances where the focus is on supernatural mystery (even if no crime is involved). This distinction was common in the pulp magazines of the 1930s and 1940s, where titles such as Dime Mystery, Thrilling Mystery and Spicy Mystery offered what at the time were described as "weird menace" stories – supernatural horror in the vein of Grand Guignol. This contrasted with parallel titles of the same names which contained conventional hardboiled crime fiction. The first use of "mystery" in this sense was by Dime Mystery, which started out as an ordinary crime fiction magazine but switched to "weird menace" during the latter part of 1933. There are also subgenre mysteryies like puzzle mysteries.

Paranoid

Paranoid fiction is works of literature that explore the subjective nature of reality and how it can be manipulated by forces in power. These forces can be external, such as a totalitarian government, or they can be internal, such as a character's mental illness or refusal to accept the harshness of the world he or she is in.

Philosophical fiction is fiction in which a significant proportion of the work is devoted to a discussion of the sort of questions normally addressed in discursive philosophy. These might include the function and role of society, the purpose of life, ethics or morals, the role of art in human lives, and the role of experience or reason in the development of knowledge. Philosophical fiction works would include the so-called novel of ideas, including a significant proportion of science fiction, utopian and dystopian fiction, and Bildungsroman. The modus operandi seems to be to use a normal story to simply explain difficult and/or dark parts of human life.

Political

Political fiction is a subgenre of fiction that deals with political affairs. Political fiction has often used narrative to provide commentary on political events, systems and theories. Works of political fiction often "directly criticize an existing society or... present an alternative, sometimes fantastic, reality." Prominent pieces of political fiction have included the totalitarian dystopias of the early 20th century such as Jack London's The Iron Heel and Sinclair Lewis's It Can't Happen Here. Equally influential, if not more so, however, have been earlier pieces of political fiction such as Gulliver's Travels (1726), Candide (1759) and Uncle Tom's Cabin (1852). Political fiction frequently employs the literary modes of satire, often in the genres of Utopian and dystopian fiction or social science fiction.

Romance

Traditionally, a romance story involves chivalry, adventure and love. In modern writing, a story about character's relationships, or engagements (a story about character development and interpersonal relationships rather than adventures). It has produced a wide array of subgenres, the majority of which feature the mutual attraction and love of a man and a woman as the main plot, and have a happy ending. This genre, much like fantasy fiction, is broad enough in definition that it is easily and commonly seen combined with other genres, such as comedy, fantasy fiction, realistic fiction, or action-adventure.

Saga

The sagas (from Icelandic saga, plural sögur) are stories about ancient Scandinavian and Germanic history, about early Viking voyages, about migration to Iceland, and of feuds between Icelandic families. They were written in the Old Norse language, mainly in Iceland. The texts are epic tales in prose, often with stanzas or whole poems in alliterative verse embedded in the text, of heroic deeds of days long gone, tales of worthy men, who were often Vikings, sometimes Pagan, sometimes Christian. The tales are usually realistic, except legendary sagas, sagas of saints, sagas of bishops and translated or recomposed romances. They are sometimes romanticised and fantastic, but always dealing with human beings one can understand.

Satire

Often strictly defined as a literary genre or form, although in practice it is also found in the graphic and performing arts. In satire, human or individual vices, follies, abuses, or shortcomings are held up to censure by means of ridicule, derision, burlesque, irony, or other methods, ideally with the intent to bring about improvement. Although satire is usually meant to be funny, the purpose of satire is not primarily humour in itself so much as an attack on something of which the author strongly disapproves, using the weapon of wit. A very common, almost defining feature of satire is its strong vein of irony or sarcasm, but parody, burlesque, exaggeration, juxtaposition, comparison, analogy, and double entendre are all frequently used in satirical speech and writing. The essential point, however, is that "in satire, irony is militant." This "militant irony" (or sarcasm) often professes to approve (or at least accept as natural) the very things the satirist actually wishes to attack.

Science fiction

A poster for Aelita (1924), the first Soviet science fiction film

Science fiction is similar to fantasy, except stories in this genre use scientific understanding to explain the universe that it takes place in. It generally includes or is centered on the presumed effects or ramifications of computers or machines; travel through space, time or alternate universes; alien life-forms; genetic engineering; or other such things. The science or technology used may or may not be very thoroughly elaborated on; stories whose scientific elements are reasonably detailed, well-researched and considered to be relatively plausible given current knowledge and technology are often referred to as hard science fiction.

Slice of Life

A Slice of Life is a story that might have no plot, but represents a portion of (everyday) life. It uses naturalistic representation of real life, sometimes used as an adjective, as in "a play with 'slice of life' dialogue".

Speculative

Speculative fiction speculates about worlds that are unlike the real world in various important ways. In these contexts, it generally overlaps one or more of the following: science fiction, fantasy fiction, horror fiction, supernatural fiction, superhero fiction, utopian and dystopian fiction, apocalyptic and post-apocalyptic fiction, and alternate history.

Suppositional fiction is a subcategory in which stories and characters are constrained within an internally consistent world, but this category is not necessarily associated with any particular genre.[1][2][3] A work of suppositional fiction might be science fiction, alternate history, mystery, horror, or even suppositional fantasy, depending on the intent and focus of the author.

Thriller

A common theme in thrillers involves innocent victims dealing with deranged adversaries, as seen in Hitchcock's film Rebecca (1940), where Mrs. Danvers tries to persuade Mrs. De Winter to leap to her death

A Thriller is a story that is usually a mix of fear and excitement. It has traits from the suspense genre and often from the action, adventure or mystery genres, but the level of terror makes it borderline horror fiction at times as well. It generally has a dark or serious theme, which also makes it similar to drama.

Urban

Urban fiction, also known as Street lit, is a literary genre set, as the name implies, in a city landscape; however, the genre is as much defined by the race and culture of its characters as the urban setting. The tone for urban fiction is usually dark, focusing on the underside. Profanity (all of George Carlin's seven dirty words and urban variations thereof), sex and violence are usually explicit, with the writer not shying away from or watering-down the material. In this respect, urban fiction shares some common threads with dystopian or survivalist fiction. Often statements derogatory to white people (or at least what is perceived as the dominant Eurocentric culture and power structure) are made, usually by the characters. However, in the second wave of urban fiction, some variations of this model have been seen.

Film and television genres

See also: Film genre

Genres are listed under the sub-sectioned formats:

Animation

See also: Animation

Live-action scripted

Live-action unscripted

Other television formats

Other television-related topics

Video game genres

Genres in video games are somewhat different from other forms of art because they are very seldom based on theme, style, tone, or audience as in film or literature. Instead most video game genres are based on the way in which the player interacts with the game. Genres from other types of media like science-fiction or fantasy are sometimes applied to games, but rarely does this concept of genre ever supplant the types described below.

Genres unique to video games:

Music genres

The term country music gained popularity in the 1940s in preference to the earlier term hillbilly music; it came to encompass Western music, which evolved parallel to hillbilly music from similar roots, in the mid-20th century. The term country music is used today to describe many styles and subgenres. In 2009 country music was the most listened to rush hour radio genre during the evening commute, and second most popular in the morning commute in the United States.

References

  1. Izenberg, Orin. Being Numerous: Poetry and the Ground of Social Life. Princeton: Princeton University Press, 2011; p. 210
  2. Leitch, Thomas M. What Stories Are: Narrative Theory and Interpretation University Park, Pennsylvania: Pennsylvania State University Press, 1986; p. 127
  3. Domańska, Ewa. Encounters: Philosophy of History After Postmodernism Charlottesville, Virginia: University Press of Virginia, 1998; p. 10
  4. McFedries, Paul. "Dramality". Word Spy. Retrieved November 30, 2011.
  5. "Definition of dramality". MacMillan Dictionary. Retrieved November 30, 2011.
  6. Siddle, John (June 13, 2011). "Auditions for Only Way Is Essex-type dramality show filmed in Liverpool". Liverpool Echo. Retrieved November 30, 2011.
  7. Hundley, Wendy (January 5, 1995). "Baring All On a Talk Show is No Way to Solve Problems". Chicago Tribune. Retrieved April 10, 2015.

External links