List of fictional firearms
This is a list of fictional ranged weapons from books, television, games, and film.
#
- 31-79 JGb215: A "Wonder-Weapon" that appears in Shangri-la, from Call of Duty: Black Ops.It shrinks zombies, and makes them to be one-shot-kill. The effect lasts for 3 seconds.
- ".75 recoilless" automatic pistol, no model or brand given, used regularly in Harry Harrison's "The Stainless Steel Rat" series.
A
- AK-113 Mongol, Russian-bult bullpup AK variant with a built-in grenade launcher from Frontlines: Fuel of War.
- AMR9, five-round burst submachine gun from Call of Duty: Advance Warfare.
- ARC3, 6.8mm replacement for the XM8 with a built-in grenade launcher from Frontlines: Fuel of War.
- AR Marksman, the futuristic sniper rifle of the 1960s Wehrmacht in Wolfenstein: The New Order. Is the standard service rifle of the SS Space Marines with a laser-fire mode.
- AR9 Valkyrie, E99-powered AK variant used by the Soviet Union of 2010. From Singularity.
- Assault Rifle 1946, a Sturmgewehr 44-type weapon and the standard service rifle of the Wehrmacht in an alternate 1946 in Wolfenstein: The New Order.
- Assault Rifle 1960, the hi-tech service rifle of the Wehrmacht in Wolfenstein: The New Order. Can be upgraded with an underbarrel rocket launcher
- ASM1, submachine gun from Call of Duty: Advanced Warfare.
- Atlas 20mm, shoulder-fired anti-material rifle from Call of Duty: Advanced Warfare.
- Auger, a heavy wall-penetrating battle rifle from the Resistance series.
- Autocannon, a Soviet minigun equipped with a time machine that allows the same bullets to be fired over and over again from Singularity.
B
- Bal-27, bullpup assault rifle from Call of Duty: Advanced Warfare.
- BFG 9000, a dark matter gun from the Doom and Quake franchises.
- Blade Blaster, the sidearms of the Mighty Morphin Power Rangers which have a blaster mode, a dirk mode, and a neutral mode in which they are holstered.
- Blundergat, a four-barreled steampunkish shotgun from Call of Duty: Black Ops II.
- Bolt Pistol, a large .75 calibre short to medium range semi-automatic pistol used by the Imperium of Man (more so by the Space Marines), and the Chaos Space Marines from the Warhammer 40,000 universe that fires large .75 calibre self-propelled explosive slugs with depleted deuterium cores.
- Bolter, a large .75 calibre medium to long range assault weapon used by the Imperium of Man (more so by the Space Marines), and the Chaos Space Marines from the Warhammer 40,000 universe that fires large .75 calibre self-propelled explosive slugs with depleted deuterium cores in four-round bursts. There are more than 26 different variants, or "patterns" of bolter.
- Bombenschuss, an FG42-like bolt action sniper rifle that fire explosive rounds from Wolfenstein: The Old Blood.
- Break (Transformers), a robot who turns into a penguin or a gun from Beast Wars Neo
- BR55 series of 9.5x40 mm burst-firing battle rifles featured in the Halo franchise.
- Bucaneer, a sniper rifle from the video game "Gotham City Imposters." It is in the Style of a single shot flintlock rifle with a mounted x5 scope.
- Buhnder, a pistol mentioned in passing in the TV series Firefly. It seems to be chambered for an unusual or out-of-date caliber, because Jayne mentions he has a hard time finding ammunition.
- Bullseye, a Chimeran battle rifle featured in the Resistance franchise.
- B23R, a three-round burst pistol from Call of Duty: Black Ops II.
C
- Centurion, a Soviet E99-powered revolver from Singularity.
- Chemrail gun, an assault rifle type rail gun used by Matt Damon's character in the 2013 movie Elysium.
- Creatinator, device that appears in several forms in LittleBigPlanet 2
D
- Dethex Launcher, a bullpup Soviet-built guided E99 grenade launcher from Singularity.
- Devastator, a pair of rocket launchers from the Duke Nukem series put into one gun that shoots rockets automatically from each side. It was first seen in Duke Nukem 3D.
- Disruptors, a weapon that causes damage by exciting the molecular bonds of targets, from the Star Trek fictional universe.
E
- Egon gun, a powerful weapon in Half-life that destroys organic molecular structures.
- EPM3, semi-auto directed energy weapon from Call of Duty: Advanced Warfare.
- ExperimentaFirea rocket-launcher from Fallout 3 that shoots 8 mini nuclear devices, also known in-game as "Mini-Nuke's" which have the ability to kill any Non-Person Character, But will not damage structures.
- EZ gun, a gun only available through certain criteria in Metal Gear Solid 3: Snake Eater. It had infinite ammo, was silenced without a silencer, had a laser sight, rifle sights, and was a non lethal kill.
F
- FG44 (Fallschirmjägergewehr 44), a descendant of the FG42 in use of the Wehrmacht of alternate 1953. Seen in Turning Point: Fall of Liberty. Has a tactical scope, a collapsable skeleton stock, the same magazine capacity as the FG42, and is somewhat smaller. Despite it being a paratrooper weapon, SS officers and Heer soldiers are seen using them, never paratroopers.
- FHJ-18 AA, a presumably Chinese-made reusable guided anti-air and anti-armor missile launcher. Seen in Call of Duty: Black Ops II.
G
- Gallian, a semi-auto rifle appears in Valkyria Chronicles
- Gewehr 47, the standard Wehrmacht service rifle by 1953. Has a 15-round magazine. Seen in Turning Point: Fall of Liberty. Variants include the "Gewehr 49," a version with a skeleton stock, a smaller magazine, and a mounted sniper scope. Also, there is the "Gewehr 48s," a Gewehr 49 mounting the experimental Vampir scope.
- Glock 7, a pistol made of porcelain that does not show up on airport X-ray machines, as seen in the film Die Hard 2
- The Godkiller, a mystic weapon that can not only kill anyone, but destroy their soul in the process in the film Drive Angry.
- Golden gun, a gold-plated Colt .45, which fires silver-jacketed, solid-gold bullets. From The Man with the Golden Gun (novel) and later in The Man with the Golden Gun (film), in which is was a special gold-plated gun which broke down into a pen, cigarette case, lighter, and a cuff link. This gun fired 4.2mm (slightly smaller than .17 calibre), solid-gold bullets.
- Guardian, dual-purpose anti-air/anti-armor guided missile launcher from Frontlines: Fuel of War.
H
- HBRa3, US assault rifle from Call of Duty: Advanced Warfare.
- Hammerburst, a mid-ranged rifle from the Gears of War series used by the locust.
- Handgun 1960, the sidearm of the Wehrmacht in the 1960s in Wolfenstein: The New Order. Appears to be based on the Luger and has a three-round burst capability and can be upgraded with a silencer.
I
K
L
- L23 Fareye, a sniper rifle featured in the Resistance franchise
- Laayats 15, Russian automatic shotgun from Frontlines: Fuel of War.
- Lancer, an assault rifle from Gears of War series. Comes in both the older Mk 1 model (first available in Gears of War 3), which has higher stopping power, much worse accuracy, high recoil, a smaller magazine and a standard bayonet that is hard to use against the thick-skinned Locust Drones, and the iconic Mk 2, far more capable of sustained accurate automatic fire, with a 50- to 60-round magazine and the famous chainsaw bayonet.
- Laserkraftwerk, appearing in Wolfenstein: The New Order, an experimental energy cannon that can shoot energy beams that cause organic targets to explode, or can be used as a heavy-duty cutting laser. Developed by Nazi scientists in London.
- Lawgiver, Judge Dredd's handgun.
- Lazy Gun, in Against a Dark Background by Iain M. Banks
- Leichenfaust 44, appearing in Wolfenstein. An experimental heavy energy cannon developed by the SS Paranormal Division. Fires globules of Veil energy that strip infantry to the bones and create anti-gravity zones. Can be upgraded with a gallium transformer, a nacrite resonator, and a Planck refractor.
- LS13 Shotgun, a ISA shotgun appears in the Killzone series
M
- MA-series Individual Combat Weapon Systems from Halo, in particular MA5 in the main trilogy in service with the Marines and MA37 with the Army in Halo: Reach. Both are fully automatic 7.62×51mm NATO bull-pup assault [sic] rifles.
- MAG-021, presumably Belgian-made LMG from Frontlines: Fuel of War.
- Mags, a Gallian sub-machine gun appears in the Valkyria franchise
- Marksman weapon, a Chimeran sniper rifle that appears in Resistance 2
- Maula pistol
- Megatron (Transformers), a Decepticon who turns into a gun in the Transformers series.
- MG46 (Maschinengewehr 46), a large four-barreled, Gatling-style weapon used by the SS of 1946 in Wolfenstein: The New Order.
- MG48 (Maschinengewehr 48), the standard-issue Wehrmacht machine gun in an alternate 1953. Seen in Turning Point: Fall of Liberty. With a 150-round dual drum magazine, it is still lightweight and seems to be based on the MG42. Seen on mounted German and resistance positions, and carried by German heavy assault troops.
- MG60 (Maschinengewehr 60), seen in Wolfenstein: The New Order as the machine gun used by the 1960s Wehrmacht on mounted positions and handheld by super soldiers. The MG60 fires laser rounds instead of bullets, and as thus, its battery only needs a recharge to reload it.
- MP11, submachine gun from Call of Duty: Advanced Warfare.
- MP15S, German-built submachine gun from Frontlines: Fuel of War.
- MP50 (Maschinenpistole 50), the standard-issue Wehrmacht infantry weapon by 1953. Seen in Turning Point: Fall of Liberty. Has a fifty-round magazine and an underbarrel flashlight.
- M1-L1 Triple-Pulse Rifle, a Chinese manufactured Gatling type assault rifle from the movie Deep Rising built on a Calico SMG.
- M392 DMR, a 7.62×51mm NATO select-fire designated marksman rifle from Halo: Reach.
- M45 Tactical Shotgun - an 8 Gauge pump-action weapon that replaces the M90 CAWS in Halo: Reach. Has a single-tube magazine.
- M5A2 Folsom Carbine, an assault rifle from the Resistance series.
- M6 series of 12.7×40 mm "sniper hand cannon" pistols of UNSC from Halo (series).
- M7 - a 5×23 mm caseless submachine gun, also from Halo.
- M-8 Avenger, modular assault rifle used by Earth's System Alliance soldiers from Mass Effect series.
- M12 Alamo, 10mm US service pistol from Frontlines: Fuel of War.
- M72 Gauss Rifle, A magnetic accelerator weapon from Fallout 2
- M82 Assault Rifle, a Vektan assault rifle from the Killzone franchise.
- M90 Close Assault Weapon System - an 8 gauge (21.21 mm) combat shotgun with pump action and two 6-round tubular magazines, NS2000-style. Feature in the main Halo Trilogy.
- M-134 Handheld Minigun, fictional adaption of the M-134 Minigun for infantry use, often with impractical "chainsaw" ergonomics.
- M333 "Threesome", replacement for the M2 Browning from Frontlines: Fuel of War.
- M1000 "Mik", .50-caiber US sniper rifle from Frontlines: Fuel of War.
N
O
- OMEGA (One Man Army Gun), a fictional combination weapon from the 1978 movie Fireback.
- OMEN (Organic Mass Energy Neutralizer), a fictional rifle that disintegrates living tissue, from the 007 spinoff game GoldenEye: Rogue Agent
- Overbite (Transformers), a Decepticon who turns into a fish monster or a gun in the Transformers series.
P
- Panzerschlag, the standard Wehrmacht anti-tank weapon by 1953. Seen in Turning Point: Fall of Liberty. Carries three-rocket magazines and an electrical rangefinder.
- Particle Cannon, from Wolfenstein. An experimental anti-infantry weapon developed by the SS Paranormal Division powered by Veil energy that can vaporize targets with an energy beam at short and medium range and flay targets with scatter bolts at long range; carried by the SS Heavy Troopers. Can be upgraded with a particle lens, a Veil catalyst, a Veil capacitor, a beam intensifier, and a flux arc.
- PDW-57, futuristic replacement for the FN P90 from Call of Duty: Black Ops II.
- Peacekeeper, submachine gun from Call of Duty: Black Ops II.
- "Pelmann and Rosenthal 8mm" from Adam Hall's "The Quiller Memorandum", 1965. Presumably an autoloading pistol from context.
- Phased plasma gun, a fictional weapon from the television series Babylon 5; a weapon class with the same name appears in the background of the Terminator franchise.
- Phaser, an energy based weapon with varying degrees of lethality from the Star Trek fictional universe.
- PKH, Russian LMG from Frontlines: Fuel of War.
- PP2020, Russian 7.9mm bullpup SMG from Frontlines: Fuel of War.
- PPK-12 Gauss Pistol, A powerful pistol from Fallout 2
- Pulse rifle, standard weapon of colonial marines in the film "Aliens", using 10mm explosive-tip caseless ammunition.
- Pytaek, Korean-made LMG from Call of Duty: Advanced Warfare.
- Pythagoras Device, a machine from the Hendo's Productions Franchise that strips the soul away from the body using the Pythagoras rule to calculate the amount of energy needed, perfect for "un-possessing" people
R
- Raygun, found in Call of Duty: World at War, shooting green sphere-like ammunition created from Divinium.
- Reservist's Rifle, a unique Sniper Rifle from Fallout 3 that only holds 3 .308 rounds unlike the 5 of the regular variant. Despite this, a critical strike with this weapon will knock an enemy down.
- Ricochet (Transformers), the Nebulan partner to the Autobot Quickmix in the Transformers series, who turns into a submachine gun.
- The Rifleman's Rifle, a modified 1892 Winchester caliber .44-40 carbine with a standard 20” barrel. Was an actual Winchester rifle, that was anachronistically used in The Rifleman TV show.
- RLS-7, Soviet guided missile launcher. From Singularity.
- Rossmore, a combat shotgun featured in the Resistance franchise
S
- SAAT1 Stiletto, Russian/Chinese anti-air/anti-armor guided missile launcher from Frontlines: Fuel of War.
- SAC3, futuristic Vector-type submachine gun from Call of Duty: Advanced Warfare.
- Scavenger, a fictional sniper rifle in Call of Duty Black Ops's Zombie map Call of the Dead. It shoots miniature torpedoes that sticks to terrain and zombies and blows up, creating a powerful shockwave.
- Schockhammer, an automatic shotgun used by Nazi 'Fire Troopers' in Wolfenstein: The Old Blood.
- Seburo, a fictional manufacturer of guns in manga.
- Seeker Rifle, a long-range sniper rifle in Dead Space 2 & 3, originally meant as a "riot control device", but repurposed for slaying Necromorphs.
- Seeker Rifle, an experimental Soviet sniper rifle that uses time distortion to guide bullets to the target. From Singularity.
- Sentry guns exist as both fact and fiction.
- Sharps' Model '37 .235 Ultraspeed-Express bolt-action rifle from H. Beam Piper's short story, "Police Action", 1948
- Shockentry 100, 10-gauge automatic shotgun from Frontlines: Fuel of War.
- Shockwave (Transformers), a Decepticon in the Transformers series who turns into a ray gun.
- Shotgun, a Wehrmacht heavy weapon in Wolfenstein: The New Order used by heavy assault troops. Has four barrels and can fire flechette rounds.
- Skull Magnum, a gun used by Kamen Rider Skull.
- Smart Gun, heavy assault rifles requiring a harness worn by colonial marines in "Aliens."
- SN6, futuristic submachine gun from Call of Duty: Advanced Warfare.
- Sniper Rifle System 99 - a variety of its variants are featured in Halo (series) as the UNSC sniper rifle of choice. All of them are semi-automatic weapons that fire a 14.5×114mm APFSDS [sic] round.
- Spikeshot, a Soviet infantry railgun that uses E99 bombs as ammunition. From Singularity.
- StA-3 LMG, a Helghast Light Machine Gun from the Killzone series.
- StA-18 Pistol, a Helghast pistol that appeared in Killzone 1 & 2.
- StA-11 SMG, a Helghast sub-machine gun appeared in the Killzone 2 & 3.
- StA-52 Assault Rifle, a Helghast assault rifle appeared in the Killzone series.
- StA-62 Minigun, a fictional minigun from Killzone.
- Storm PSR, a three-barreled sniper rifle that can fire one barrel or all three. From Call of Duty: Black Ops II.
- Sub-Atomic Neutrodestabilizer, a large, clip-fed energy weapon developed by the COVNENT agency in Muppets From Space.
- S-12, bullpup shotgun from Call of Duty: Advanced Warfare.
T
- Tac-19, energy shotgun from Call of Duty: Advanced Warfare.
- Tesla Gun, a weapon appearing in Return to Castle Wolfenstein and Wolfenstein. An experimental anti-infantry weapon that shoots electricity that devastates infantry; developed by the SS Special Projects Division; can also be used as an impromptu electrical generator. Can be upgraded with an upgraded battery, a step transformer, a Mark 2 generator, a coil upgrade, and current induction.
- Thundergun, a firearm that looks like a cylinder shaped rocket launcher in Call of Duty: Black Ops Zombies mode, creating a wind-like blast to send zombies flying backwards, damaging them heavily.
- Titus-6, a bullpup three-round burst flechette shotgun from Call of Duty: Black Ops II.
- TR-116 Projectile Rifle
- Trigger Magnum, a gun that is used when Kamen Rider Double assumes any form that uses the Trigger Memory in Kamen Rider W.
- Type 101 Mongoose, Chinese-built 7.9mm pistol from Frontlines: Fuel of War.
V
- Victory Rifle, a Fallout 3 modified Sniper Rifle which boasts a 200 Hit-point increase over the regular Sniper Rifle, while making up for this gain with a reduced critical strike rate.[1]
- Volk S4, an E99-powered shotgun used by Soviet soldiers in 2010. From Singularity.
- VC-1 Flamethrower, A Helghast flamethrower appeared in the Killzone series
- VC-5 Arc Rifle/Electricity Gun, An Experimental weapon from the Killzone series
- VC-9 Rocket Launcher, a Helghast AT Weapon appeared in the Killzone series
- VC-32 Sniper Rifle, a Helghast sniper rifle from the Killzone series
- VR-11, a gun in Call of Duty Black Ops Zombies mode that turns zombies into humans that provide a distraction. It has only appeared on the map Call of the Dead.
W
- "Webley Electric," miniature railgun pistol, "The Probability Broach" by L. Neil Smith, 1980
- Winter's Howl, a gun in Call of Duty Black Ops: Zombies that slows and occasionally freezes zombies.
- Wunderwaffe DG-2, an experimental German weapon created by Edward Richtofen that shoots a bolt of lightning that, when comes into contact with a zombie, also jumps to other zombies that are close by. It first appeared in Call of Duty World At War: Nazi Zombies. It also is featured in Call of Duty Black Ops.
- Wave Gun, a gun with 2 different types of projectiles featured in Call of Duty: Black Ops. When fired as a single gun, any zombie it comes into contact with floats into the air, expands, and explodes. If any other zombies are nearby, the effect also jumps to them, similar to the Wunderwaffe DG-2. The Wave Gun can also be disconnected into two pieces, in which it is named the Zap Gun Dual Wield. When in this mode, shooting a zombie causes it to be electrocuted, also similar to the Wunderwaffe DG-2. However, unlike the Wunderwaffe DG-2, the effect does not spread to other zombies.
X
Z
- Zorg ZF-1, a multi-use gun invented by Zorg industries and demonstrated by Jean-Baptiste Emanuel Zorg to the Mangalore warriors in the movie The Fifth Element. The gun is described as lightweight, easy to use for both righties and lefties, undetectable by x-ray, able to break down into four parts, and ideal for quick and discreet interventions. It also features a handle for ease of transportation. The ZF-1 is powered by a titanium recharger and takes a 3000-round clip with firing bursts of three to three hundred. It also features a "replay" mode, which allows the user to fire one bullet at any location and have all subsequent bullets track to and hit that location. The ZF-1 also contains a rocket launcher, an arrow launcher with exploding or poisonous gas heads, a net launcher, a flamethrower, and the "Ice Cube System" – a freeze gun which fires a cloud of liquid nitrogen. The final feature of the ZF-1 is a self-destruct button, which serves as a major plot device in the film.
- Zap-O-Matic, a weapon used by Crypto in "Destroy All Humans! 1 and 2. It has the potential to be charged up and shoots out bolts of directed lightning that electrocute the target of the weapon
- Zeus Gun, a air powered weapon used in Call Of Duty: Black Ops, that causes the target to be projected into the air with extreme force.
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